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Normal4x continued, with permission.

OK, the original thread was locked by wd, and the locking has been discussed privately. For the record (stated here because I can't comment on the locking in the locked thread), I don't agree with the reasoning, since the post he quoted also explicitly ended the line of discussion he wasn't …

Re: Scaling, aspect ratios and Normal4x revisited

IMO mixing nearestneighbor and bilinear yields the ugliest results... but whatever floats your boat :^) The pixels aren't the absolute sharpest they could be, I'll give you that, but I find NN+bilinear to be a good compromise between pixel clarity and the correct aspect ratio on an LCD. To me, the …

Re: Scaling, aspect ratios and Normal4x revisited

If your target is a professional video editing software (Final Cut Pro) then use NO scaler but the editing software's capabilities. Ach, my bad, I was unclear. I originally ran into this scaling issue because of the project, but I'm really interested in Normal4x just because I like to play actual …

Re: Scaling, aspect ratios and Normal4x revisited

In some other threads there are posts saying it doesn't work. I guess it depends on the OS and the video card, its drivers and its opengl support. ...and that is why it is no replacement for Normal4x, which should work everywhere. Besides, openglnb doesn't do the aspect correction properly (i.e. …

Scaling, aspect ratios and Normal4x revisited

I'm in the middle of a project that involves capturing gameplay video from several different emulators (MAME, DOSBox, WinUAE etc.) and processing it into a form that's fit to edit in a professional application (Final Cut Pro in my case). To this end, I've done some research into the scaling methods …

Re: Function keys OS/X

I found in my Mac that by pressing Option-Control-(fkey) instead of just Control-(fkey) I was able to access functions like the Keymapper. Try it. I haven't found a way of doing Control-Alt however, since the Option key IS the Alt equivalent. Alt-Enter (that is, Option-Enter) switches to Fullscreen …

Re: DOSBox 0.7.0: Sound works in Liero!!!

Correction on the "dog slow": increased CPU cycles to 30 000 (takes about 50% CPU on my Core Duo Mac, which is just fine; half of one core) and the game works smooth as silk. Something less than that might work too, dunno; I'll have to test it out with some friends later. So: sounds perfect, runs …

DOSBox 0.7.0: Sound works in Liero!!!

OMGWTFBBQ :exclamation: I registered here just to get this one out. For years now, I've kept an old Pentium machine in the closet to be whipped out for evenings of Liero carnage with the guys. For equally many years, I've wished that DOSBox supported sound in Liero so that it would truly be …

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