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Re: Half-Life 1280x1024 in D3D

in Windows
My old CD version of the game still works just fine without needing to phone home or install any online clients. You have a point there. Granted. I don't need any trading cards or achievements or other silly useless bullshit, and I don't feel any need to share how many hours I've spent playing the …

Re: Half-Life 1280x1024 in D3D

in Windows
Is there any reason not to play the most recent version on Steam? Btw, registering the key in Steam gives you all the early Valve games prior the release of Steam at once.

Re: general midi for fotaq and bass games?

in DOS
But perhaps many other engines used similar proprietary instrument abstractions internally as well. Since many games of the era would have to support different music devices in DOS and also have ports for other platforms such as the Amiga Interestingly, Amiga's SCUMM V5 midi is playable on a real …

Re: general midi for fotaq and bass games?

in DOS
digger wrote: Does ScummVM use a single MT-32->GM mapping for such a conversion, or different mappings for specific games? It does recognize the custom instruments of SCUMM games and uses appropriate GM replacements. I guess, it does the same for the other engines as well.

Re: Outlaws no-cd music under Win9x

in Windows
Virtual Clonedrive does not emulate audio. The old Win9x versions of Daemon Tools should work. It is also important that your soundcard driver can play sounds from multiple programs at once. Not all drivers did this on old Windows.

Re: Old games that had CD Audio tracks?

in DOS
It's debatable whether the pre-emphasis flag was set correctly for Quake I would be surprised if it's the only one. CD-ROM authoring was in its infancy back then, and authoring software had their quirks. In the case of GEAR in the year 1994, I know for certain. It had no control about the pre- …

Re: Adventure remakes

in DOS
The first two Broken Sword games also got commercial remakes. Also the first two Simon the Sorcerer games got an overhaul, but I wouldn't call those remakes. In Larry 1, you could go to the toilet and type "Masturbate". Did it make the game? No, but it was something you could try. You don't need a …

Re: Old games that had CD Audio tracks?

in DOS
if these fake tracks didn't exist then I'm not sure they would be dumpable They wouldn't. I guess, they would be in the cue sheet only, since they are in the TOC of the CD. A TOC that lies about the true track layout. or reliably produce the same checksums (if the data range was sparse). I wouldn't …

Re: Old games that had CD Audio tracks?

in DOS
Downloaded the cue sheets for the IBM PC compatible series from ReDump (thanks to Stetch for the pointer!) Keep in mind that quite some games had fake tracks in an attempt to prevent you from copying the discs. Those can be anything, including CD audio. However, fake tracks don't really exist on …

Re: Old games that had CD Audio tracks?

in DOS
What is considered old? Which time period? Probably any game with CD Audio would be considered old. They became rather rare with stronger PCs capable of decoding MP3 and similar codecs with minimal CPU time on the fly. Then they died out completely when download games took off. Thus games with CD …

Re: Old games that had CD Audio tracks?

in DOS
Some games are still missing: Battle Chess II Lemmings Loom (CD audio contains all the voice acting and unfortunately little music) Monkey Island (besides the Madness version, also the multi-lingual version has the CD audio tracks) Tunnel B1 About Dark Forces, I've never seen a CD with audio tracks. …

Re: Win7 32 bit

in Windows
Why bother with DOS software in Windows when you can use DOSbox? It emulates all common graphics cards, sound cards and ports old software expects. I think, this topic was about native 16 bit Windows software. And those should work with any 32 bit Windows.

Re: Win7 32 bit

in Windows
I used Windows 7 on my old Athlon XP, and it did run 16 bit software. With 64 bit, Windows 7 Pro or Ultimate, there was XP mode, supporting 16 bit software. Not sure, if the downloads are still available, though, since the support ended with the extended support for XP. On the other hand, usually …

Re: Releasing Source Code =/= Higher Sales

in Milliways
its weird how when id software releases their source code to games, it didn't have a bigger sales impact as people were buying their games a second time? What has the source code to do with buying a game a second time? If anything, download platforms are a reason to buy a game a second time since …

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