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Re: Munt Reloaded - Development

Hi it doesn't look like munt compiles with QT5. Complains about: fatal error: QtGui/QAction: No such file or directory #include ----------------- I got it to compile following some advice from here -> https://github.com/splintermind/Dwarf-Therapist/issues/27 sudo apt-get remove --purge qt4-default …

Re: OS X: A script to create a build environment and build DOSBox (dynamic or static-linked) - all credit to Dominus

If I were to do this, I would strongly recommend a package manger like macports. (In fact, I would only recommend macports. Fink is never up to date, and homebrew's philosophies of combining gnu tools with apple's right on top of each other is fool hardy at best). How else are you going to make sure …

Re: 64bit Vanilla Dosbox?

No one is worried about windows, they have a long history of backwards compatibility even to the detriment of security. Apple is the main worry, because they have no such qualms (no installed business userbase) so they can drop stuff at the drop of a hat, and there will be some grumbling while we …

Re: 64bit Vanilla Dosbox?

Out of curiosity, where is the OSX bottle neck? It wouldn't be rendering would it? Naturally, but there is no issue with running a 64 bit compiled wine, in fact it's default on a 64bit system. [EDIT] I apologize, That's not actually true, I was misreading the output of the wine configure script. It …

Re: 64bit Vanilla Dosbox?

Don't confuse a 64 bit compile of wine with the ability to run 64 bit software. The latter is still in the works and will be for a while. I'm still bitter for when they dropped PPC built apps when Rosetta was working fine. 😀 Regarding Dosbox, Thanks for info!

Re: 64bit Vanilla Dosbox?

It wouldn't be the first time. They will gobble it up because they won't know there is a difference, save 2 older applications suddenly won't work after the update. (which is par for the course) Do i understand that dosbox SVN compiles with 64bit just fine? As to how many applications are 64 bit …

64bit Vanilla Dosbox?

I know this has been discussed quite a bit in the past, but there is no recent information. I see daum can potentially compile 64bit, but what is the status of vanilla dosbox with 64 bit? What are the roadblocks stopping this from happening? Is there some inherent incompatibility? Here in 2015 …

Re: dgVoodoo 2 for DirectX 11

I forgot why they didn't implement it. Maybe they couldn't as dege theorized. Anyways, it is a very small price to pay for every other benefit, including HCL's DVD patch which needs it. Everything looks so much better. I believe it does use higher res textures to boot.

Re: dgVoodoo 2 for DirectX 11

Glide or D3D renderer? I've tried it with both and worked fine. Since the game doesn't let you to set the resolution, I suppose you use Glide with a forced resolution. Lens flare were broken in the sense that I saw a big crosshair on them. The only issue I experienced that dgvoodoo's ddraw and …

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