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Re: DOSBox-X branch

Umm so this means that Linux and Mac OS X users are doomed not to have scaling, right? (since it depends on a proprietary Microsoft library). Note that regular DosBox works fine with scalers on my Linux system, no patches (especially D3D-dependent patches) are necessary to make things work, …

Re: DOSBox-X branch

By the way, a little correction: forced scalers do work but not always and not for everything - for instance, Pinball Fantasies (a DOS game) in high resolution mode does not scale still (even with hq3x forced). Neither do most other games, even 320x200 ones (e.g. Dark Forces). Haven't tried Windows …

Re: DOSBox-X branch

TeddyTheBear wrote: Try the forced option on the scaler. […] Show full quote Try the forced option on the scaler. Copy code to clipboard 1 scaler=hq3x forced Ah yes, the forced ones work. Thanks! 😀

Re: DOSBox-X branch

Very nice job on all the fixes and improvements! Thank you very much for your effort on making DosBox-X better and even closer to the real hardware! I have a question: it seems like the new graphics emulation code does not work with the scalers? At least no matter what scaler I set I always get the …

Re: Fallout 1

I think the ease of use under Windows is a very temporary thing - it may change with the next version of Windows or even with the next service pack for Vista or 7. Knowing that the thing runs in DosBox is a nice thought, too bad GOG.com does not ship DOS files with their release of the game. At any …

Re: Windows 95 and CDs.

X-Wing 95 works with CD audio music :) Can you please post instructions (at least concise) as to what exactly you installed in Win 95 and how in order to get X-W 95 to run in DOSBox? What components did you have to install (e.g. the USB supplement, DAEMON tools, etc.), and how you installed it if …

Re: Guide - Windows 95 on DOSBox 0.74

My install was entirely done on core=normal. Actually, I installed it on core=simple before, which worked too until I reached Windows proper at which point it resulted in massive visual glitches. It should be working. Are you sure your Windows ISO is not damaged somehow? Well, it's the same thing I …

Re: Guide - Windows 95 on DOSBox 0.74

Hello, I'm trying to install Windows 95B under DOSBox 0.74 (stock version, not the MegaBuild or any other modified revisions) - I got it all working smooth until the finalization stage when the installer sets up the Control Panel etc., there are many errors at that period saying "The program …

Re: Silverball "Fantasy" table issue

Yeah, I've made some extra tests and I can confirm that the bug seems to go away at roughly 15000-20000 cycles (at least I've played for about 20 min under these settings and haven't seen the bug yet, while normally the game would lock up within 5-10 min). Setting cycles to above 20000 cycles or to …

Re: Silverball "Fantasy" table issue

That particular table sometimes gets locked into a state where IRQ0 and IRQ1 are masked, and only the vertical retrace is left to control timing. However, sufficiently high cycles (not lower) appears to prevent the condition. With normal core and 10000 cycles, I did not see the problem occur after …

Re: Silverball "Fantasy" table issue

tried loadfix ? it could be memory corruption. Just tried it (at least typing "loadfix" once and getting "64kb memory allocated" before running the game) and still got the same kind of hang, it did not seem to do anything. Doing loadfix twice and allocating 128kb of memory makes the game fail to …

Silverball "Fantasy" table issue

Hello, I'm having an issue with the first table of the Silverball game (the table is called "Fantasy") - after a certain period of time, the game would go into slow motion, the sound would turn off, and the controls would become irresponsive, and the only way to make the game work again would be …

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