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Re: Orion2.exe - Sound problems galore

I'm not sure - but that is most probable. During the install it does ask for target dir, and I cannot be sure the directory in DosBox matches the PREVIOUS install. As for the GUS, I know DosBox emulates it, and quite well, however there are some "quirks" I loved that the emulation does not replicate …

Re: Orion2.exe - Sound problems galore

I did try the different soundblaster types. Just as with GUS there is simply no effect to the card chosen. Just now did I note that the DosBox status window actually outputs illegal memory writes: Illegal read from 1f002bd, CS:IP 180: 345c2c Illegal read from 1f002be, CS:IP 180: 345c2c There are …

Re: Orion2.exe - Sound problems galore

Some more details: fiddling with the [mixer] vars rate blocksize prebuffer alters the problematic behavior, but does not fix it. The music plays for 20 seconds and then dies. Since the problems persist when changing the game soundcard (SB/GUS) I deduce the problem must lie in the way dosbox uses …

Orion2.exe - Sound problems galore

No music, Weird screeching sound on game init+big delay. sound effects often (every couple of seconds) stutter or delayed. Reason I use Orion2.exe and not Orion95.exe: 1. It has this cool feature that after an hour without activity it does a soft, long fade-out. 2. Fewer glitches. CPU: Intel Core i5 …

Re: Problem with dro2midi :depressed:

in DOSBox General
That's an interesting idea! Problem is I know absolutely nothing about that stuff. Here is the SB section from my dosbox.conf: sbtype=sb16 sbbase=220 irq=7 dma=1 hdma=5 mixer=true oplmode=auto oplrate=22050 The oplmode parameter accepts "auto,cms,opl2,dualopl2,opl3" Any idea what I should use? Worst …

Problem with dro2midi

in DOSBox General
I am trying to modify (correctify...) xCom music. I used the OPL commands option, and the result is usable. I now need to convert that to midi inorder to manipulate instruments. I found here (and only here) a proggy called dro2midi, but when I tried it issued an erroe message "This song uses …

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