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Re: Keyboard inresponsible in some cases

Ok, issue solved :). It seems that putting some sleep (like 50-100ms) between keyPressed and keyReleased definitely helps :). And this due to fact im working with virtual keyboard using onClick method (that is just one, on press), so internally each such virtual click i was changing to keyPressed( …

Keyboard inresponsible in some cases

Hi All, im porting Dosbox to Android (yes, yet another port :)), and seems that in some cases/situations keyboard events tends to be ignored, while in others they work perfectly fine. It is especially vivid for example in Doom/Wolfenstein, where arrow keys in game menu work perfectly fine, while …

Re: Dosbox for Android OS

For the mouse offset issue. Well, i've run into it as well. I thought it would be faster and more user convenient to move SDL mouse around (and not DOS mouse), and then on click, pass the latest SDL mouse position to Dos. But this is tricky. It seems a lot of games are working on relative mouse …

e8dosbox released

Hi All, in my pursue, of porting dosbox to every Motorola phone I own (see dosboxuiq.blogspot.com for previous incarnation :)) I ported it to Motorola ROKR E8 (Mobilinux). See here for details: http://www.mmus.us/forum/showthread.php?t=12417 It might be of no interest to you except the fact that it …

DOSBOX port for Symbian/UIQ3

Howdy, i could see many similar posts with requests for dosbox port. This time i dare to share with you my project to actually do this port. Some initial results can already be seen here: http://dosboxuiq.blogspot.com . I know it is still a far way ahead, but this looks promising. It seems Dosbox …

Typo in mixer.h

hi Gents, just found a minor typo in include/mixer.h: class MixerChannel { public: ... template .... It should be bool _8bits instead (as it is in the implementation file for it in src/hardware/mixer.cpp). For some reason this compiles fine under gcc/win, but will fail due to this typo in Symbian …

Re: Some *.h files not used ?

Hi WD, thanks for this info. However i now stepped into another problem. When trying to compile core_full.cpp, im getting errors about declaration syntax error in core_full/string.h. And indeed the file looks odd, as it begins with: { EAPoint si_base,di_base; Bitu si_index,di_index; Bitu add_mask; …

Some *.h files not used ?

Howdy, im now strugling to recompile dosbox for symbian :). It seems that some of the header files are not used at all, for example decoder.h in /src/cpu/*/*. At least I was not able to find "#include "decoder.h" in the source tree. Is that correct ? Im getting many compilation errors from some of …

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