Re: Ideas about speeding up the dynrec
Posted on 2009-10-05, 21:04
It's working and I don't see any slowdown or other negative aspects. Same here, blood gets a small speedup. Do you have any games in mind (arm recompiler) that benefit from the code? I don't have any specific game in mind, but theoretically every (or most) 32-bit code should benefit from this, …