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Re: Sound Driver Pack

I assume you want to switch between versions, for testing purposes: Change the path eg: SET SOUND=C:\DOS\CT-VOICE\2.12, but some games do not use or respect the SOUND path. Overwrite CT-VOICE.DRV with the version you want to test, which always works. Write a loader to intercept the CT-VOICE.DRV …

Re: WinWorldPC and Archive.org

in Milliways
This forum is filled with ebay links, software links, and posts with "X software is available on Y site". Excuse me for wanting clarification on whether that is actually allowed. I don't have your telepathic nuance detector. no one said that the moderators are tracking each new post - it "can" …

Re: WinWorldPC and Archive.org

in Milliways
Plasma wrote on 2022-07-14, 06:48: Yes, how stupid of me to want to know what the actual forum rules are. I should just continue to post whatever I want and make more work for the mods. just come down - its not worth in any form

Re: Sound Driver Pack

anyone know how to actually "load" a CT-VOICE.DRV before starting a game? If a game requires CT-VOICE.DRV it will load it itself. so i need to change the CT-VOICE.DRV file in the game installation if i want to use a different driver version? or is the CT-VOICE.DRV file usually reachable through …

Re: Sound Driver Pack

I've managed to produce a slightly more up-to-date table of CT-VOICE.DRV compatibility in DOSBox with various sbtype settings. i've updated your matrix with my findings - the pre 2.x versions didn't check for the exact hardware - thats why the 1.x working for all combinations some of the drivers …

Re: Sound Driver Pack

with the help from reddit/asm: https://www.reddit.com/r/asm/comments/vp65mu/call_stack_structure_for_an_reversed_dos_sound/ i've understood that the bp+0Ch actually targets the pushed ax register on stack - so the pop ax at end will contain the value comming from the called sub-function - is that …

Re: Sound Driver Pack

@sonneveld i've disassembled the 1.13 and 2.12 CT-VOICE.DRV to see the differences between the versions the newer versions seems to support more driver functions and has a different calling style to invoke driver functions (result return by ax or parameter) this is the routine that gets invoked when …

Re: Sound Driver Pack

My test was a simple program I cobbled together that loaded the driver and plays a VOC file if anyone's interested in im interested in, source available? found the Sound Blaster Development Kit with headers/examples/libs of some creative drivers like ct-voice.drv and others: ftp://retronn.de/driver …

Re: unlzexe utility freezes DOSBox

in DOSBox General
beside that this should work under dosbox why not the 32bit version: https://keenwiki.shikadi.net/wiki/UNLZEXE https://files.shikadi.net/keenwiki/tools/t.unlzexe_v.0.81_win_32-bit.gerstrong.2010-07-04.zip source code of the above 32bit exe: https://github.com/gerstrong/Commander-Genius/blob/master/ …

Re: Sound Driver Pack

is the latest version of such a driver always the best for dosbox or are there games that need specific versions? im thinking about reversing some of the drivers and looking for the right versions when used with dosbox IF it works, yes, but there lays the problem, I always start with SB1.0 and work …

Re: Sound Driver Pack

The one that is on Akuma's driver pack doesn't have the actual timestamp. its version 1.34 - the french version The entire path is inside the compressed file called SOUNDBLASTER_DRIVERS.RAR which has to be downloaded from the link that I provided. found it, there are also some SBTALKER.EXEs in the …

Re: Sound Driver Pack

The SBFMDRV version 1.30 is dated July 17 of 1991 and that file can be gotten from the following collection of Creative driver and floppy disk images here: http://vogonsdrivers.com/getfile.php?fileid=6 there is already a 1.30 on the list - whats the point? It is inside a LHA compressed file called …

Re: Searching for the Microsoft Basic compiler - BASCOM 5.35

in Milliways
btw: got anyone further/deep knowledge about the BASCOM.lib format? demo.bas 10 ' $TITLE : 'MS-BASIC' $SUBTITLE : 'Program' 20 DEFINT A-Z 30 DIM A(10,10),B(10,10),C(10,10) 40 PRINT "Start of program" 50 ' $OCODE + 60 FOR I=1 TO 10 70 FOR J=1 TO 10 80 A(I,J) = A(I-1,J-1)+B(I,J)*C(I,J) 90 NEXT 100 …

Re: Sound Driver Pack

is the latest version of such a driver always the best for dosbox or are there games that need specific versions? im thinking about reversing some of the drivers and looking for the right versions when used with dosbox

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