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Re: Kyrandia 1 and Mixed MIDI

According to MobyGames, Kyrandia needs a Roland MT-32 (or compatible) for its MIDI soundtrack. Most PCs today have General MIDI, which isn't compatible with MT-32 MIDI. You'll have to either use one of the Sound Blaster options, get a real MT-32 (or CM-32L/CM-64), or use Munt. The MT-32 allowed …

Re: Aspect ratio in fullscreen (widescreen)

in DOSBox General
As for the scaling issue, I've found that DOSBox doesn't do hardware scaling on high-color images unless output=ddraw is used. This includes emulated high-color video modes, and all output with the machine=vgaonly setting. Correct, Tsyu. That can't be his problem though, since he started with a …

Re: CGA graphics

in DOSBox General
The -c tag is for the CGA composite mode, which was meant to be used with a TV set. The -r tag uses the CGA RGB mode. In DOSBox, the -c tag requires the cga machine to display properly. Playing King's Quest with the cga machine, without any tags, uses the composite mode. Also, I'm pretty sure that …

Re: Wizardry VII: Anyway to fix the sound?

My previous post only refers to the very first sound in the game. After playing through some more, I have encountered the same issue that you're having. The clicking sounds appear to be caused by the way DOSBox emulates the PC speaker, and not from speaker deactivation. It seems weird that a game …

Re: Emulate PC Speaker with Soundcard

in DOSBox General
If you mute the FM channel in the DOSBox mixer, do you get sound in Wizardry 7 when the Sound Blaster option is enabled? I think the game may be using a trick to play sound effects on the OPL2 chip. I have another game that can do this, and the result is similar.

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