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Re: Ways to dump memory to a file->

Has anyone here successfully reverse engineered parts of an old DOS game? Yes, I have. How do people make sense of all that info thrown at them? Learn "game hacking". Memory Scanner -> hardware breakpoint -> disassembly. String -> hardware breakpoint -> disassembly. DOS Interrupt -> breakpoint -> …

Re: Why does stopping "explorer.exe" fix certain games?

in Windows
@Azarien 1. DirectDraw is the *ONLY* way to get *EXCLUSIVE* access to the system palette. DDraw's exclusive access is not exclusive anymore. Hence it is a DDraw bug. 2. DDraw-to-Direct3D wrappers allows for the ~300,000 palette lookups per frame to be GPU accelerated. This is a performance issue, …

Re: Info about the owner of others webs of 3dfx

in Milliways
Interview of fans or collectores of 3dfx and ex-workers of 3dfx... what have you tried? It took just a couple of minutes to spot that the probable owner of http://hw-museum.cz visited some other forum 2 hours ago... https://community.hwbot.org/profile/22924-havli/

Re: multi threading

no. 1. most instructions depend on the output of prior instruction. 2. the real cpu is already speculating, where possible. 3. 300+ cycles needed for synchronization between threads, every time.

Re: What's about legal information?

http://www.gnu.org/licenses/gpl-2.0.html https://www.gnu.org/licenses/old-licenses/gpl-2.0-faq.en.html I would like to bundle GPLed software with some sort of installation software. Does that installer need to have a GPL-compatible license? >> No. The installer and the files it installs are separate …

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