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Re: DOSBox Feature Request Thread

- CRT emulation - the current filters are pretty standard "smoothing" stuff but a lot of retro gamers like the old classic CRT look which also smudges the jagged pixels a little As far as CRT emulation is concerned, there is a shader in Dosbox Daum that does exactly that. It even emulates curvature …

Re: D-Fend Reloaded (DOSBox frontend)

I did that already for the usual scaling methods (in build 20140127, as scaling in any newer build is broken) replacing every option with a 'forced' one, and works nicely! But there seems to be no way to force a shader, at least I can't find a pixelshader-category there. I don't even know if Dosbox …

Re: D-Fend Reloaded (DOSBox frontend)

I wonder if you could implement a feature to 'force' a game using pixel shaders, with the Dosbox Daum build. In games that are originally running at 640x480, (i run them at 19020x1080 though) the pixel shaders I select in the profile don't get applied by default, I have to enable it myself, once the …

Re: Mouse Movement Bugged (Dosbox Daum)

The update KB2908279 is only applicable to Windows 8.1, not Windows 8. Also, on the Download Center page, language must be set properly depending on the locale language of the operating system. Try updating your video card driver and changing your video output from direct3d to either ddraw or …

Re: Mouse Movement Bugged (Dosbox Daum)

Install this update. http://www.microsoft.com/en-us/download/details.aspx?id=40909 or http://www.microsoft.com/en-us/download/details.aspx?id=40910 Ok, thanks for the replies so far. So I tried this and with both files i get "The Update is Not Applicable to Your Computer". Replacing the SDL.dll …

Mouse Movement Bugged (Dosbox Daum)

Hello, I'm experiencing some annoying mouse problems in Dosbox Daum. This ocours in every game that uses the mouse. It's like the mouse sticks to one spot and i'ts almost impossible to move it across the screen. It makes games which use the mouse unplayable. I have no idea what causes this, on my …

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