Re: Clive Barker's Undying Texture Errors
Posted on 2010-04-05, 14:48
So it turns out to be a Lighting (Lightmap) issue. It was not a texture issue after all. From Wikipedia: A lightmap is a 3D engine light data structure which contains the brightness of surfaces in a video game. Well in my case (using the Glide renderer), the brightness of surfaces on all of the …