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Re: win32 version of Dosbox debugger-enabled ?

I successfully compiles my debug-enabled dosbox version :happyhappy: I got a problem with SDL, the same as Jurgen (problems with DirectX files), so I grabbed the SDL version of the win32 release of dosbox-0.60. Things works well, and I started to debug Utopia, to find how graphs are compressed :) …

Re: win32 version of Dosbox debugger-enabled ?

Thanks Jurgen :) I already read the post, and tried to compile (I also noticed DirectX is missing). I have little problems with the compilation, but I'll continue :) I just don't understand why I sometimes had '.a' libraries and sometimes '.dll'... Which type must I keep / generate ? Thanks for the …

Re: win32 version of Dosbox debugger-enabled ?

Yes, I did it... But I have to post too... And I don't have any interesting question... And I don't want to spam :) I retry to compile my Dosbox alone, so :depressed: I saw in the README file, that the use of VC6 generate faulty code in core_normal.cpp (or something like that) ? What is the portion …

win32 version of Dosbox debugger-enabled ?

Hi, I tried to compile Dosbox on win32 platform, but my tries were unsuccessful :( The main reason is that I'm very interested in debugging some games, in order to get file format specs (graphs in utopia, Railroad tycoon, etc...). I searched the DosBox site and this forum too, in hope to find a link …

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