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Re: some more shaders for SVN r4319 and later

OK, to partially answer my own question, the issue does not seem to be related to fullscreen/windowed, but to the resolution used. Without having dived into the algorithm I'd say the shaders's aspect ratio correction produces usable results with 320x200 input for output resolutions at and above 1000 …

Re: some more shaders for SVN r4319 and later

Just a brief question re the pixel perfect shader: is the aspect ratio supposed to be right windowed? I'm wondering whether I'm doing something wrong or maybe the shader just isn't supposed to work right in a window. It seems to work fullscreen for me, but if I run DosBox windowed, the aspect ratio …

Re: DOSBox speed vs real DOS PC?

If you want to measure and compare the 3d gaming performance of your own DosBox setup, I can highly recommend pcpbench (PC Player Benchmark), which renders a little 3D flyby scene and compares your result to some common 486/Pentium machines. As far as I understand a benchmark like this does not …

Re: dgVoodoo 2.6.x and related WIP versions

Just a heads-up that Eurofighter Typhoon (DX7 I believe) fails to start with 2.63. The last version I had before was 2.60, which works fine. Haven't tried anything between these two. Error message below, unfortunately not exactly helpful in regard to the actual D3D error: C:\Projects\Rage\3dream.win …

Re: dgVoodoo 2 for DirectX 11

What about a loader/injector that starts the game suspended and injects your ddraw.dll (or an extra .dll with the hook) before allowing it to run? With some luck this way the .dll may get initialized before CoCreateInstance is ever called. Not sure about that though. The registry issue may be …

Re: dgVoodoo 2 for DirectX 11

It should be possible to hook CoCreateInstance on init in your d3d wrapper dll if required by a program. There are a lot of libraries that make this a painless process (detours, easyhook etc.). Caveat 1: It's not exactly best practice like recommended by MS to do something like that in a dll init …

Re: New Descent game on KS

in Milliways
For me the Descent series will always be the best FPS game series ever. Slowly advancing through the claustrophobic and sometimes mindboggling complex levels (only wimps use the guide bot ;)) filled with enemies that were a lot smarter than anything else at the time. Together with the great …

Wheel of Time - Choppy QuickTime Video Problem Fix

in Windows
Legend's great (and heavily underrated) Unreal engine based Wheel of Time shooter from 1999 basically still works on newer Windows versions except for the QuickTime videos used to tell the story, which play extremely choppy (<1 fps), if at all. The file below contains all that is required to fix …

Re: D-Fend Reloaded (DOSBox frontend)

Thanks! Although it really wasn't neccessary that you invest the time yourself, I would have done it myself. The following Codeproject article seems to contain everything you need to know. Code is C and some assembler, but a ready to use DLL, which should be easy to use from Delphi, is also provided …

Re: D-Fend Reloaded (DOSBox frontend)

There might be things in programming that are too complex to do. However, starting a process from another one in any way imaginable is very clearly not among those things. A google search for 'CreateProcess elevated privileges' returns several solutions people have found years ago. So, as with most …

Re: D-Fend Reloaded (DOSBox frontend)

Thanks for explaining the reasoning behind restricted accounts... ;) Maybe I should have been more specific about the reason for the request: 1. For Dosbox it makes sense in regard to a Windows 95 - Dosbox installation I use that relies on a portable version of WinPCap for networking, which requires …

Re: D-Fend Reloaded (DOSBox frontend)

I would like to request a small feature: the option in game profiles to launch programs with elevated rights. I could use this for Dosbox profiles as well as Windows profiles. I'd happily do it myself, should be pretty straight forward to implement. All I would need is a little heads up how to …

EF2000 Reloaded

Just discovered a nice EF2000 package (not including the game, of course) by chance: http://community.combatsim.com/topic/32832-ef2000-reloaded Summary from the page above: The heart of EF2000 Reloaded is a special version of DOSBox written by our own mikew [1], with 3DFX code optimized for EF2000 …

Re: 10000 cycles = what CPU?

For gaming benchmarks I would recommend pcpbench, which was done by a long dead German gaming magazine called PC Player. Similar to 3dmark this benchmark renders a (very simple) 3d-environment, which makes it a pretty good tool for testing Pentium-era DOS game performance. 10.000 Dosbox cycles ( …

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