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Re: Voodoo 2 DOS Glide compatibility matrix

I'm curious if static link games like EF2000 or Whiplash would run on a Banshee. The theory: static linked games can't use the hub architecture (Intel 8xx and later). The code checks the bus 0 only. And fails the card detection (the hub architecture uses 02 for PCI slots, 01 for the AGP slot and 00 …

Re: Voodoo 2 DOS Glide compatibility matrix

I know the topic is DOS, but just for curiosity's sake: Will the Windows release of "Dreams to Reality" work with a Voodoo 2? And does anyone have a guess what the issue is with the DOS version, considering that glide can be made to work with a Voodoo 3/4/5? 1. No. 2. The backward compatibility …

Re: Glide games without Direct3D/OpenGL support list

Centipede. Croc: Legend of the Gobbos. Supports glide and 3 more proprietary APIs. IIRC there is the separate d3d only version. Curse You! Red Baron. Cybergladiators. Descent. F-16: Multirole Fighter. F/A-18: Korea. Fatal Abyss. Fighter Pilot. Front Line Fighters (all 3 games).

Re: Glide 2.1.1 games and Voodoo 2

P4 3.2E, 2 GiB RAM, Radeon HD3850 AGP, Voodoo2 SLI. WinXpSp3, Catalyst 14.4, Voodoo2 w2k 1.02.00 drivers. Have tested the SSE2 version of the glide 2.1.1 -> glide2x wrapper... Cybergladiators (+WinXp speed fix) -- ok. Mechwarriors 2: 31st Century Combat (+gdi42.dll) -- ok, low FPS. Outlaws -- ok. …

Re: NFS High Stakes D3D6 mode

The game installer won't even install on Windows 2000 and a message popped out "This game only works on Windows 95 and 98." The system ACT database has the Win95VersionLie fix for the NFS4 installer. Tested with WinXpSp3 and ACT 5.5. The game itself needs CorrectFilePaths and …

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