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Re: Fluidsynth soundfont patch

For the fluidsynth 2.1 support that I've added to a libretro dosbox core I'm currently working on, having fluidsynth output audio is not necessary. Instead you can make it render audio directly in the dosbox mixer buffer using fluid_synth_write_s16(). I added an FSYNTH dos mixer channel (like the …

Re: DOSBox ECE (for Windows & Linux)

the 4-6 scaler patch should be easy to repair. Maybe one of the next commits will make it possible to apply again, as is. It's probably the partial 4x4 scaler implementation that went into the commit (that broke it), as my code contains more changes than the part that I committed. It's no secret …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Like I said: "All the DOS games that I play are alredy set up correctly; every game set up to use General MIDI or Roland cards and they works fine." All those "codes" are unnecessary. Please, if you can remove them. For the sake of keep the forum clean form unwanted, irrelevant posts. (At first I …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

You don't need "loopmidi" (whatever that is). You just load SCVA in MIDI Player. Then configure Midi Player to use "MIDI Through Port-0": https://i.imgur.com/S7zqCaL.png If you run " aconnect -l" in a terminal, you should then see something like: $ aconnect -l client 0: 'System' [type=kernel] 0 ' …

Re: Heads Up: Roland Sound Canvas VA VSTi Plugin!

Rencer wrote on 2020-01-06, 17:41: Can someone tell me how to use it in Linux with DOSBox? I downloaded and installed the trial version and followed this tutorial: https://l9000.net/wiki/Sound_Canvas_VA_and_DO … Box_under_Linux I'm using Falcosoft Midi Player instead of savihost and it works fine …

Re: Welcome to the updated VOGONS

in Milliways
Is it just me, or does the forum now hijack my mouse cursor? Instead of the mouse cursor I have set in my OS settings, it changes it to a weird, thin and very small mouse cursor. Something tells me you've never been to a retro computer site that changes the mouse cursor to look like the one from …

Re: Welcome to the updated VOGONS

in Milliways
Looks quite OK to me. Except for one thing: everything looks too busy, chaotic and thus somewhat confusing and tiring. Normally, only the actual content (that is, text in posts) should have a high contract color. Now, everything does. Icons, post count/join date/location, as well as the whole page …

Re: List of Free Games

in Milliways
awgamer wrote on 2019-12-28, 09:02: There a link to the epic free games? I've never used epic/been there before and everything I see is $, like FTL. You go to https://www.epicgames.com/store and scroll down a bit until you get to "Free Games".

Re: Fluidsynth soundfont patch

Please don't use that. It's an old version of fluidsynth You mean fluidsynth 1.1.6? And are you aware that I'm currently using even older version of fluidsynth? OK, do you know any better option? You can build a minimal version of Fluidsynth (2.1.0 currently) that does depend on audio drivers or …

Re: Fluidsynth soundfont patch

Nevertheless, it works and it's just as you said: It is more trivial to redirect output into dosbox mixer than compile operational FluidSynth library. At least under MinGW enviroment. There is a lightweight version of FluidSynth just for this purpose: FluidSynth-Lite Please don't use that. It's an …

Re: Opl 3 Sound Bank ?

There no such thing as "original opl3 gm sound bank". Software that wants to play MIDI files through OPL needs to program the chip in a way that makes it sound like the MIDI instruments that are being played. This is usually done through sound banks. Each game, each MIDI player, each application, …

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