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Re: What game are you playing now?

(which is cringe-inducingly turned to 11 in Forever) Yeah, some of Duke's quips in DNF are so massively out of place it feels almost psychotic. But that's not even the tip of the iceberg with the problems DNF has as a game, and of it's content. I was never really hot-bothered by Duke3D's swearing, …

Re: FastDoom 0.4. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

You're right, it is an AWE64 Value. GUS support is problematic and I'm trying to fix it. Man I'm dumb, yeah. It's hard to tell the difference between the AWE's ROM and the default GUS patch set. I hope GUS support doesn't prove too impossible to fix, it never really worked properly in Doom at all …

Re: FastDoom 0.4. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

New development video (FastDoom 0.5) https://youtu.be/khVLctBY1GA Curious, why the "age restriction"? There's plenty of videos of Doom that don't have that stretching as far back as 2007... That option makes it impossible to watch the video anonymously without a user account involved which is what …

Re: Vogons Video Announcement Thread

What a great mod! I had not enough because mod is too short Yeah it is a pretty short campaign, but "Quality over Quantity" rules the day here. Considering how the mod itself ends, it does leave room for a sequel but I'm not the devs (or a HL1 modder for that matter) so I'm not quite sure how …

Re: Vogons Video Announcement Thread

I'm messing around with the training level now, actually impressed with how well it seems to run. I also hope you can read the subtitles good enough, the entire mod is Russian with English strings and on most videos the subtitles and text uses a very small font that looks as if it was made for …

Re: Vogons Video Announcement Thread

I ran across Paranoia when I was looking for Half-life mods a while ago, but somehow missed that it had a Dreamcast port - looks pretty cool. I haven't played it at all yet. A word of caution, it's a very difficult mod that doesn't play completely identical to Half-Life's gameplay. There's a …

Re: Vogons Video Announcement Thread

digging into a long-lost collection of Dreamcast homebrew, ON REAL HARDWARE I was too depressed and tired to have noticed the stream, I don't suppose you ever tried running Paranoia on your Dreamcast have you? It's not as advanced as running on PC due to the PC using a custom OpenGL32.dll file to …

Re: Vogons Video Announcement Thread

So you want a Gravis Ultrasound? https://youtu.be/c4S71ONxpOk I'm curious, could you test this clone card with some of Unreal's soundtrack running inside of the last official release of Impulse Tracker? You might need a lot of RAM available on the card though. There's also "Tyra" from Operation: Na …

Re: Technological critique

Nah, .NET 1.1 and 2.0 had ANSI (that means Windows 98SE and later compatible) runtimes variants available. It's not distributed by Microsoft anymore, but DOTNETFX20 can still be found. I'll keep this in mind, I rather not make a full Windows XP VM and make a Windows 98 one instead, since that way I …

Re: Technological critique

Seems to use C++/CLI along with .NET 1.1. Damn, that's the oldest possible version indeed. No LINQ, no generics. Only the "good", old, rusty Micorosft Java C# 1.0. Another pain point is the MS's managed extensions to C++ which is C++/CLI. It was ported to .NET Core, but it's still Windows-only. …

Re: Technological critique

Can you share this tool ? Is it open-source ? .NET core runs under Linux and the 90% of the Framework API was ported to it, so ditching the Windows dependency is a real possibility. The website for it long since died, you'll have to search for "Nem's Terrain Builder" yourself unfortunately. It's …

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