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Re: Compile SVN in macOS?

right, sorry, my bad. I always take a look at the patches done by macports. change include/ogg/os_types.h line 70 diff --git include/ogg/os_types.h include/ogg/os_types.h index 4165bce..eb8a322 100644 --- include/ogg/os_types.h +++ include/ogg/os_types.h @@ -70,7 +70,7 @@ #elif (defined(__APPLE__) …

Re: Compile SVN in macOS?

dependencies: Automake: autoconf libpng: zlib libogg libvorbis: pkgconfig, libogg libsdl_net: pkgconfig, libsdl libsdl_sound: libsdl, libvorbis, libogg Create folder /opt/x86_64 (or some other but then you need to replace it in the environment and the configure --prefix switch) Environment: OPT=' - …

Re: Compile SVN in macOS?

@emendelson: it's all strange. I've built everything I need on Big Sur without brew. I'll post my steps here (without my elaborate scripting ;)). You really really need to do it without brew OR find out if you can set the deployment target in brew as well. Otherwise having some libs only with Big …

Re: Compile SVN in macOS?

I'm willing to lend my eyes 😉 And as I just overthrew my buildbot with yet more complicated things the timing is good as I'm warmed up... Try with the simple steps without scripting it and we can probably find the culprit. But here or another thread? 🤷‍♂️

Re: Compile SVN in macOS?

My way of building it is of course a bit different than just using brew as I try to make Dosbox available for a lot of older machines... Thanks, I will definitely look into that option. I think I might have achieved the same thing manually with my app bundle. It already finds the OpenGlide …

Re: Compile SVN in macOS?

My entire buildbot scripts at https://github.com/DominusExult/buildbot <- it evolved in something complicated but it suits my needs very much: 1. the snapshots.applescript monitors new emails coming in via mail.app, if there is a new commit mail it launches the appropriate script. For DOSBox it is …

Re: Compile SVN in macOS?

I haven't read through everything but one important thing: I'm getting away from building a static one, because of the fickeldy nature of the makefile and stuff being needed for the build. Instead use dyllibbundler (available under this name in brew, macports). This will bundle everything in your …

Test program for package manager

In my quest to get the mt32emu library approved by package managers I hit a wall with brew for macOS. They switched their system to test *every* package and therefore I couldn't get them to accept my pull request for a mt32emu library "formula" (that's what they call their package informations): …

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