Re: Getting Detroit to work in Multiplayer?
Posted on 2012-09-19, 10:23
Found a way to get around the issue of not being able to put ATDT127.0.0.1 as the phone number, by putting in 127000000001 as the phone number. However both DosBox instances freeze upon hitting connect. This happens even with HAL9000's Megabuild, which is meant to be focused on serial/modem …