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Re: Half-Life Performance Issues

Hello :) So removing the sound card barely did anything to the performance. Maybe 0.5fps haha I have attached my save file :) The position it loads in I get 22Fps, basically the lowest I can get standing in that spot. My further tests will be: Geforce 3 DirectX 6.0 MVP3G-M motherboard, Also see …

Re: Half-Life Performance Issues

This game is more than 20 years old. Thanks to its future-proof OpenGL support, it can still be played on any modern system and you really don't need a very expensive system to play it nowadays. A used/renewed laptop ($99~$149) with Intel HD Graphics for the last 7 years can easily handle it at …

Re: AGP and WinXP - Any Real Advantage?

x800 released in 2004 was already native PCIE with a bridge chip to support AGP With X800, it was the other way around. X800 was AGP native, X700 was PCIe native. right, but the rest of the line I think was PCIE native, like the x300, x600 very soon the AGP cards were all using the bridge chip. …

Re: AGP and WinXP - Any Real Advantage?

I would argue, that X850 maybe is way to much power for 98 (thought is that even thing, "way too much power"?), but it's definitely not enough power for XP in my eyes. To run late XP games comfortably, PCIe GPU is a must imho. Maybe but for late XP I've got a phenom ii and GTX 560 TI. I play my …

Re: Tell us about your 3DFX collection

not much, I have 2 Monters 3d II 8MB, one still works OK, provided I cool it with a fan, the other crashes after a few minutes regardless, and a V4 4500 PCI, this card works perfectly on windows games, but the fan is not in great condition, also it's not a good card for DOS because it gives some …

Re: AGP and WinXP - Any Real Advantage?

I can't think of any advantage, apart from having the slot on the motherboard giving you compatibility with older cards, making it interesting for testing and dual boot with 98. Well, depends on how you see it. When XP was released, PCI-E did no even exist. PCI-E 1.x started to appear in 2003, but …

Re: Good 4:3 LCD Monitor

Anyone looked into these? They are kinda expensive but they might check a lot of boxes... https://www.beetronics.eu/15-inch-monitor-flush-4-3 Plethora of connectors, PAL/NTSC, 1024x768 native, LED IPS. this monitor seems very focused on accepting all sorts of inputs and resolutions, so I would be a …

Re: 19" 5:4 vs 20" 4:3 -- which LCD would you choose?

This is Lands of Lore. I did not have text during the Intro, just speech, so I took this photo of the character screen which has some text. The aspect seems fine to me, which is not surprising as 320x200 is a 4:3 display resolution. Excellent, thanks. Indeed it looks like there is no distorsion ( …

Re: 19" 5:4 vs 20" 4:3 -- which LCD would you choose?

Afaik, many "natively" 60Hz LCD monitors frameskip by design when receiving 70Hz or 75Hz . This may or may not bother you (does not bother me). Even if you got a freesync monitor (good luck finding a non widescreen), I am not convinced you could get actual 70Hz out of it under pure DOS, either with …

Re: 19" 5:4 vs 20" 4:3 -- which LCD would you choose?

if I'm not mistake in previous threads on the subject it was said that the 2007FP can't handle 70Hz properly? if that's the case it's a problem for DOS gaming, on Windows XP depending on the graphics card you can just tell the graphics card to scale and correct aspect ratio, so effectively you get a …

Re: GPU Duels of 2000 - 2005 Video Cards

this is funny for me to watch, because at some point I basically traded my MX 460 for a 9100 (8500LE rebrand), the main idea was to get pixel shader for the games that were coming out, and the 9100 was better with AA and AF options. but yes, the 460 was pretty fast in the DX7 games of the time, …

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