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Re: D-Fend Reloaded (DOSBox frontend)

@jordanpublic @HunterZ Yeah, I noticed the same thing recently. I'd just downloaded all of the Mobygames images for Quake 3 (maybe two dozen) and suddenly clicking on the Q3 profile caused a noticeable delay. Deleting all images but the cover fixed it. I assume it's a shortcoming of whatever code/ …

Re: GLIDE wrappers vs GLIDE cards

I've been very impressed with nGlide. It doesn't have many configuration options but it does have exactly the most important ones, high resolution and vsync among them. Regarding 3dfx's "22-bit" color (a term which I believe was used with the V2 as well) for me the classic example is the rocket …

Re: D-Fend Reloaded (DOSBox frontend)

Hi Alexander, Thanks for the wonderful program. I've taken to using it for all my old DOS and Windows games. Love it! Quick feature suggestion: It'd be nice to have a monospaced font option (like Courier) for the Notes field. This would let the user create neater-looking notes that better respect …

Re: Window size

As NY00123 was saying the exception is surface, not overlay. does your system not show a difference between "opengl" and "openglnb"? Apologies, I misspoke when I said Overlay. I intended to say Surface. It does. Opengl is blurry and openglnb is sharp. They both (almost?) always stretch to the full …

Re: Window size

What happens is this: 1. DOSBox uses a fullscreen window of 1920x1080 pixels. 2. With OpenGL, scaling is applied to fill the screen, with some kind of aspect correction applied by DOSBox internally (i.e. not the drivers). I think you would like to try and set output=surface first. That way, DOSBox …

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