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Re: Adding arbitrary ROM images to the memory map

OK! Tand-Em will not work with BASIC Cartridge because that cart. needs the BASIC BIOS of the PCjr. So, I guess that it won't work either with DOSBox. I'm thinking about GW-BASIC, but I guess that it doesn't have the 3-voice sound function for the support of PLAY Statement (e.g. PLAY "CDEF", "CEA"). …

Re: IBM PCjr Problem

Thank you very much for the instructions. I quite follow really well except that I had my doubt on the begging of the code that I had hex: 55 AA, instead of EE AA. At the very last instruction, when said to insert the game code again; I didn't know that you were referring to the same beginning of …

Re: IBM PCjr Problem

Thank you! It working fine. I'll like to try Microsurgeon, but the last post of this game is that Offset of the segment to the start of the ROM is E600:0000 but what I could understand is that the code has a mirroring effect which the binary file dump needed to be appended some extra bytes (null …

Re: IBM PCjr Problem

The mapper mods has been done and game has been responded well. But the firing-ship tends to move automatically to the right without pressing any key. It actually goes to the left if I press the left key until I stop holding it. Which, again, drifts to the right by itself. Can I calibrate or …

Re: IBM PCjr Problem

As in the config: usescancodes=true ... and... timed=true ..and... joysticktype=auto ... How can I use keymapper to assign the cursors keys without a physical joystick? I also tried to bind the cursors keys to act as a joystick but do not know the scancodes in the mapper file. (e.g.: key_up "key 273 …

Re: IBM PCjr Problem

Okay... following the nerdy terms and the comments that our past friends left us. I could manage to run the Demon Attack cartridge dump to a fix of the "damnated" header (pushing the code at 513 bytes location) and the editing to write the tiny byte "E6" at the 462 length byte location that was need …

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