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Re: SBEMU: Sound Blaster emulation on AC97

Because nobody responded, i tried it Virtual box.. i used existing MSDos/ Windows 98 virtual. added additional Menu Item for SBEMU.. In virtual box set sound card to AC97 .. used SB emu, card was found.. and sound and music is working in Vbox.. Im not fully sure about game speed and sound latency …

Looking for Logitech Cordless Desktop LX 710 Laser USB receiver, to save it from trash bin..

Hello, i got Logitech LX710 keyboard, it seems like decent piece of HW, but i got it without receiver. I have tried Logitek support to got replacement (no chance) also tried Logitech Unified receiver, but its not working.. there is some false advertiment about supporting older device. So perhaps …

Re: SBEMU: Sound Blaster emulation on AC97

Thx, first tests report a rather low compatibility. Mostly nothing works with it. Is there a list with working titles? I tested some demoscene stuff, perhaps that is too specific/hardcoded... Just check history.. https://docs.google.com/spreadsheets/d/1VKadOTgfs4kWNw_KDqZFXZVlNS7is2vU/edit?usp= …

Re: SBEMU: Sound Blaster emulation on AC97

That's what that patch that I mentioned was for. I have this problem only with demo and patch does seems to be only for full version.. has anyone tried to play Another World? I incredibly get the sound, but it sounds very bad and "croaking". I've tried in both real and protected mode, slow and fast …

Re: SBEMU: Sound Blaster emulation on AC97

I tested my Commanche Maximum Overkill (its data are proven on some real machines), its the same setup enable to set it right, but it dunno if it actually testing something.. no sound in game.. I have some Commanche Maximum Overkill demo too.. and it even refuse to start with this message: SYS Error …

Re: SBEMU: Sound Blaster emulation on AC97

I managed to quick test 100 games in Vmware+SB-EMU: Yeah virtual machine Dos gaming is now real deal and alternative to Dosbox, thanks to SB-EMU effort! Compatibility rate is quite high 56% game are running, i would say that 15% game too fast problems, or other Vmware rendering problems (but SB-EMU …

Re: SBEMU: Sound Blaster emulation on AC97

Well if these 2 implementations could not be merged into working version, maybe its possible merge them with some optimal command line switch.. to use original (withoutt it) or craziis implementations with it.. I used for my testing simply most newer versions of HDPMI and JLOAD, regardless of …

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