Common searches

Search results

Display options

Re: Music / Midi Software for Win98SE

Cakewalk's a good MIDI editor, with more wav-style DAW stuff included as you get newer. I'm fairly certain there were many full-featured 'lite' versions of Cakewalk for Win98, they'd be given away with midi keyboards, sound cards, coverdisks etc, maybe look up 'Cakewalk Express'. (Modern Cakewalk …

Re: I just got a "rig" to play some old Win 3.1/95 and DOS stuff. But I am having a few problems with sound and DOS. (PI

First off, the Thinkpads, whilst fabulous machines (no kidding, I have an old 385ED, 600X and a modern T440P) they are most definitely not gaming machines. They were sold as business machines first and foremost, to running Windows (or sometimes OS/2 LOL) and had windows-compatible sound hardware. I …

No briefing voice in StarFighter 3000?

I've noticed an odd thing about StarFighter 3000, on DOS 6.22 or Dosbox 0.74-3. When you select a mission from the planet pyramid and get the text screen, there's supposed to be a spoken voiceover reading out the text, but it doesn't play. (You can hear the voice in the Saturn, 3DO and PS1 ports.) …

Re: Creative Labs Programming Guides?

in Milliways
Thanks, cyclone. That organisation diagram on page 9 of the DIP also seems to answer something I was curious about - the wavetable output is combined into the FM output and becomes the 'MIDI' input from Mixer's perspective, if I'm reading it right? I don't own anything beyond a SB16 myself, so I'm …

Creative Labs Programming Guides?

in Milliways
I'm writing my own SB drivers in Turbo C and the Creative guide pdf I have covers the SB1,2,Pro and 16. Are there any guides available for the AWE32 and up? Are there any tables showing the DSP versions of these cards? I can see lots of lists of CTxxxx chip/board numbers, but not DSP versions. From …

Re: How is Vinyl Goddess From Mars so slick?

in Milliways
Looking at this - http://www.petesqbsite.com/sections/tutorials/tutorials/3scroll.htm - it appears that outside of 13h, the VGA can be told to display from arbitrary offsets in video ram like an Amiga after all. :) I didn't know that. VGFM doesn't have parallax scrolling or animated background tiles …

Page 1 of 3