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Re: 16Bit Color Dos Games

Mostly only FMV type games I think, like Zork Nemesis and 7th Guest. Sierra was too conservative to follow suit, Phantasmagoria 2 had 16-bit movies but rendered them using 256 colors under DOS. It's a big jump to go from 8-bit paletted graphics to 15/16-bit hicolor without GPU acceleration unless …

Re: Intel CPU naming

in Milliways
No, it doesn't. Go have a look what years SandyBridge (2nd generation) or Skylake (6th generation) came out. Then explain why the latest models start with "11" when it's the year 2021.

Re: DOSBox ECE (for Windows & Linux)

So, from what you're saying, I'm getting something like 320x200 times 5 equals 1600x1000 and then the extra line is made-up with edge interpolation till it's stretched to 1200 vertically? Honestly, it looks good and I can't tell it from the same thing with the PPP. No, the scaling amounts for each …

Re: DOSBox ECE (for Windows & Linux)

The sharp shader (which I wrote) isn't the same as pixel perfect. It does its best to imitate integer scaling - if the output size is an exact multiple of the input you get perfect integer scaling, otherwise the edge of each input pixel will be interpolated (rather than the entire output which is …

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