Re: Regressive bugs - report them here
Posted on 2022-08-20, 21:05
Why the use of the d3d9.dll when dgVoodoo 2 can step in at Direct3d 8? I'm assuming d3d8to9 is integrated into ephinea.dll, so I can't imaging stacking a wrapper (dgVoodoo) on top of another wrapper (d3d8to9) will have everything working as expected. I think the only real issue is vertex fog doesn't …