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Re: Doom Eternal Released

Also Doom 64 as a preorder bonus. But it's not a very good port. It tries for authenticity supposedly (I believe it's more of a convenient excuse for a lack of features), but I can't remember texture filtering being this bad on a N64. I suppose it's good for purists who don't want to emulate the …

Re: Doom Eternal Released

Also Doom 64 as a preorder bonus. But it's not a very good port. It tries for authenticity supposedly (I believe it's more of a convenient excuse for a lack of features), but I can't remember texture filtering being this bad on a N64. I suppose it's good for purists who don't want to emulate the …

Half-Life Opposing Force Issue

in Windows
Whenever I try to load up a level on Half-Life Opposing Force with version 1.0.1.6, I get an error that says "Please login with administrator privileges and try again." Half-Life and Blue Shift work fine. Any help here? Could it be a SafeDisc issue?

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Regarding Steam version issues - is there a way to delete saved game from GUI? Also 3D sound support is missing. It can be added back with MetaHook plugin MetaAudio , which shouldn't be used online because MetaHook is a gateway to modify engine operation at runtime, which again, is against rules. …

Re: Unreal A3D?

in Windows
Say goodbye to A3D and go DSOAL ;) Binaries: http://vaporeon.io/hosted/dsoal-builds/ I love DSOAL, but those builds are almost a year out of date. They're perfectly working. And you can always rename the new OpenAL Soft 1.20.1 32 bit DLL to "dsoal-aldrv.dll" You can even try other OpenAL …

Re: Unreal A3D?

in Windows
lowenz wrote on 2020-02-19, 09:47: Say goodbye to A3D and go DSOAL 😉 Binaries: http://vaporeon.io/hosted/dsoal-builds/ I love DSOAL, but those builds are almost a year out of date.

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... How is it illegal? Is the source code stolen from Valve or something? It is disappointing if it is illegal, as I imagined it might lead to source ports for various non-PC …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... Yeah, I read about that and that's one of the reasons I'm not using it. It also doesn't support my version anyways. That it's illegal? I think I've heard there's some other …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Valve never fixed unstable physics, did they? Surprisingly, they supposedly fixed the NPC turn rate bug 2 decades after original release. The thing when scientists just explode in the elevator in Blue-Shift is still hilarious. Illegal engine fixes that AFAIK, but I wonder if the bad Russians fixed …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
leileilol wrote on 2020-02-15, 01:47: xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... Yeah, I read about that and that's one of the reasons I'm not using it. It also doesn't support my version anyways.

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Last time I tried Xash3D it had an annoying audio stutter in loading screens and UI elements were flickering (I think it's because of a Nvidia bug that also seems to affect Cave Story+). It has had plenty of updates since then, but I think it was like half a year ago and left the impression that …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
It probably can't be fixed without modifying the code dealing with menus and transitions between game and menu windows. The menus are contained in separate GDI rendered windows (each submenu actually shows new window above the previous one) with some DirectDraw bits slapped in between. Well, damn …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
For what it's worth, Half-Life's menu being busted is normal behavior even on Win9x machines with proper era-appropriate hardware. Valve couldn't code a stable frontend for a long time. It'd corrupt itself a lot trying to maintain a buffer for 640x480x16. There's registry keys about the menu in \ …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
I see. I can't think of anything to fix it, sorry, but does it do it in all the renderers in the options screen, including software? If not, then that might be a clue towards the cause. First of all, though, you might want to try the Windows Engine port, Xash3D , https://github.com/FWGS/xash3d-fwgs …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
What do you mean by 'pause' the game? I know HL has a pause button (at least I seem to recall that it does), but whenever I play HL, it's two expansions, or any of the mods, I pause the game by just pressing 'ESC' to go to the main menu, I never use the pause key. Have you tried pausing the game …

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