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Re: Unreal A3D?

in Windows
Say goodbye to A3D and go DSOAL ;) Binaries: http://vaporeon.io/hosted/dsoal-builds/ I love DSOAL, but those builds are almost a year out of date. They're perfectly working. And you can always rename the new OpenAL Soft 1.20.1 32 bit DLL to "dsoal-aldrv.dll" You can even try other OpenAL …

Re: Unreal A3D?

in Windows
lowenz wrote on Today, 09:47: Say goodbye to A3D and go DSOAL 😉 Binaries: http://vaporeon.io/hosted/dsoal-builds/ I love DSOAL, but those builds are almost a year out of date.

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... How is it illegal? Is the source code stolen from Valve or something? It is disappointing if it is illegal, as I imagined it might lead to source ports for various non-PC …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... Yeah, I read about that and that's one of the reasons I'm not using it. It also doesn't support my version anyways. That it's illegal? I think I've heard there's some other …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Valve never fixed unstable physics, did they? Surprisingly, they supposedly fixed the NPC turn rate bug 2 decades after original release. The thing when scientists just explode in the elevator in Blue-Shift is still hilarious. Illegal engine fixes that AFAIK, but I wonder if the bad Russians fixed …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
leileilol wrote on 2020-02-15, 01:47: xash3d's that illegal source port that unfortunately gets smartypantsed around as blind 'this update fixes hl' advice... Yeah, I read about that and that's one of the reasons I'm not using it. It also doesn't support my version anyways.

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
Last time I tried Xash3D it had an annoying audio stutter in loading screens and UI elements were flickering (I think it's because of a Nvidia bug that also seems to affect Cave Story+). It has had plenty of updates since then, but I think it was like half a year ago and left the impression that …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
It probably can't be fixed without modifying the code dealing with menus and transitions between game and menu windows. The menus are contained in separate GDI rendered windows (each submenu actually shows new window above the previous one) with some DirectDraw bits slapped in between. Well, damn …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
For what it's worth, Half-Life's menu being busted is normal behavior even on Win9x machines with proper era-appropriate hardware. Valve couldn't code a stable frontend for a long time. It'd corrupt itself a lot trying to maintain a buffer for 640x480x16. There's registry keys about the menu in \ …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
I see. I can't think of anything to fix it, sorry, but does it do it in all the renderers in the options screen, including software? If not, then that might be a clue towards the cause. First of all, though, you might want to try the Windows Engine port, Xash3D , https://github.com/FWGS/xash3d-fwgs …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
What do you mean by 'pause' the game? I know HL has a pause button (at least I seem to recall that it does), but whenever I play HL, it's two expansions, or any of the mods, I pause the game by just pressing 'ESC' to go to the main menu, I never use the pause key. Have you tried pausing the game …

Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
So, I recently picked up the WON version of Half-Life along with Opposing Force and installed it on a Windows 10 machine, and I updated it to 1.0.1.6 to use with the widescreen fix here: https://community.pcgamingwiki.com/files/file/1228-half-life-won-resolution-fov-mp3-patch But I'm having a bit of …

Re: A3D Emulation on modern PCs?

Trying to find answer for this very question and testing available implementations made me stop wasting time on this and build actual system with real Aureal Vortex card instead. Available solutions (like http://www.worknd.ru/) don't work properly and sound really weird. Building a system for my …

A3D Emulation on modern PCs?

So, I ordered a copy of Half-Life on eBay and I wanted to try out it's splendid A3D support, but as you know, modern systems don't exactly support this. So, due to this, I'm asking what would be the best option in emulating A3D on a modern, Windows 10 system?

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