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Re: DOSBox-X branch

Can anybody explain the different output options? Surface Direct3d OpenGL OpenGL Nearest OpenGL Perfect TrueType I'm also confused when the scaler options are applied. For example, I've selected [Output -> OpenGL Perfect] and [Scaler -> RGB 2X] and I'm playing Duke Nukem 3D in 320x200. Fullscreen …

Re: DOSBox-X branch

Hello: I have compiled myseld the latest dosbox-x 0.84 source code, but the resultant binary complains about inet_ntop not found in ws2_32.dll I run Windows XP ans such function is not available. In the source code, the file include\enet.h contais an implementation of inet_ntop (// inet_ntop/inet_ …

Re: Symantec Q&A 4.0

While both DOSBox-X and vDos/Plus support such programs, DOSBox-X offers wider support for different types of DOS programs as far as I know. It is also completely free to use like most DOSBox builds.

Re: Can't print from DOSBox

DOSBox-X and vDos/Plus are all derived from DOSBox with support for non-gaming purposes (DOSBox-X supports both gaming and application usages, whether text-mode or graphical, DOS, Windows 3.x or 9x, whereas vDos/Plus is mainly for running text-mode end-user applications, although unfortunately …

Re: DOSBox Compilation Guides

Investigate if needed if compiling using Posix and Windows XP wget http://repo.msys2.org/mingw/i686/mingw-w64-i686-libwinpthread-git-7.0.0.5273.3e5acf5d-1-any.pkg.tar.xz wget http://repo.msys2.org/mingw/i686/mingw-w64-i686-winpthreads-git-7.0.0.5273.3e5acf5d-1-any.pkg.tar.xz pacman -U --noconfirm …

Re: DOSBox ECE (for Windows & Linux)

Because it's the same code base under the same moniker? And if a setup file is required to avoid shipping a set of default settings on other platforms then why you you ship with a set of defaults? Seems like quite the contradiction to be making... Not to mention, settings within the config that do …

Re: DOSBox ECE (for Windows & Linux)

I'm going to split this -X discussion off this thread later today. "Your experience is also exclusive to only you." <- consider this: everyone figures it out and is fine with -X being different than vanilla Dosbox, because it is NOT vanilla Dosbox. You seem to carry a grudge ever since it turned …

Re: DOSBox ECE (for Windows & Linux)

Not when you have to jump through additonal hoops. I had the exact same setup on vanilla DOSBox and it turned into a week long ordeal trying to get the exact same game and installation to properly run on DOXBox-X. Like I said. Your experience is only your own. Your games were previously set up for …

Re: DOSBox ECE (for Windows & Linux)

Not really, no. It's very easy to setup. I suspect a lot of people use it successfully. Not when you have to jump through additonal hoops. I had the exact same setup on vanilla DOSBox and it turned into a week long ordeal trying to get the exact same game and installation to properly run on DOXBox …

Re: DOSBox ECE (for Windows & Linux)

Please add LFN support. Honesty, I don't see much benefit in adding LFN to ECE, if any at all, as it's primary use is still running DOS games. And I think using long file names with those would create more problems than it would be useful. Why don't you just use on of the other, more advanced forks …

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