Re: dgVoodoo 2 for DirectX 11
Posted on 2014-12-01, 20:23
I'm trying to run Jedi Knight, it's standalone expansion MotS and Tie Fighter 98 with dgVoodoo 2. Afaik they all use DirectX 5.2. With Jedi Knight I can get to the menu but as soon as I start a new game or load a savegame I get the error message "Unable to set video mode" (https:// …