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Caesar 3 / Pharao and Queen of the Nile Cleopatra

Caesar 3 / Pharao and Queen of the Nile Cleopatra has only Blackscreen for me. (i will try other building sims from sierra aswell like Zeus and Emperor but i guess that this will not work aswell. (same engine i guess) EDIT: Like i thought no game of al those Sierra Building Sims work. Using DDraw …

Re: dgVodooo 2.7.x and related WIP versions (2)

I don't have this game now, but I'll look into it. For now, I release the recent fixes: ========================== v2.79.2 ========================== It's the same as WIP88 with an additional minor fix (Blood 2). http://dege.fw.hu/dgVoodoo2/bin/dgVoodoo2_79_2.zip http://dege.fw.hu/dgVoodoo2/bin/ …

Re: dgVodooo 2.7.x and related WIP versions (2)

Still FPS capped in glide with Diablo 2. But only when i say MAX ISF or Unforced Resolution. When i say go FULL HD with 144 HZ its uncapped. sooo i guess when it try to keep the Aspect Ratio something breaks the uncap. On DirecX or Draw with dg no matter which setting i use. Uncapped FPS in …

Re: Diablo 2 FPS capping problem

Do you expect 200 fps with single player mode? I have Diablo 2 patched to 1.14d, had a look at it again, and the ingame ran at 25FPS, the ingame menu at 60FPS. Requesting vSync is harcoded into the game code (at least in single player), so I don't understand how it should run uncapped. Also i play …

Re: dgVoodoo 2.7.x and related WIP versions

is there a reason when i use glide with dg voodoo that the FPS is capped at 60 instead of 200? how can i change that. Happens with NFS 4 too https://www.vogons.org/viewtopic.php?f=59&t=80033 I looked at your thread soo here some more information: Single player is capped at 25fps. Multiplayer is …

Re: dgVoodoo 2.7.x and related WIP versions

The Game Restricted Area has still Color and a little performance issue :( Ok, I fixed the color problem, but the game scene seems to be rendered properly only if the game window is not resized (misplaced lightmaps otherwise), so it can only be played at unforced resolution and unspecified scaling …

Re: dgVoodoo 2.7.x and related WIP versions

lowenz wrote on 2020-10-19, 13:56: If you just want to run the game in DDraw: http://www.strangebytes.com/index.php/project … s-7-vista-patch But why should i use it when i completly fine with the GoG solution? There is nothing what i miss. It has an integer scaler and works perfect 😀

Re: dgVoodoo 2.6.x and related WIP versions

Command & Conquer Red Alert 2 Doesnt work anymore with the new version. Back in the day with 2.4 i think i had zero problems ( except the main menu didnt scale at all) Now with 2.6.x the game just crash after one sec. You had zero problems with 2.4 on Win10? I've just tried this game (Yuri's …

Re: dgVoodoo 2 for DirectX 11

https://www.gog.com/forum/general/gog_directx_wrapper_is_amazing Anyone own the games listed in this thread from GOG to verify if they are using dgvoodoo or not? Guess we need a GOG games using dgvoodoo list Dont know which games exactly do you mean. But i own WarCraft 2 and Diablo and they are not …

Re: dgVoodoo 2.6.x and related WIP versions

Command & Conquer Red Alert 2 Doesnt work anymore with the new version. Back in the day with 2.4 i think i had zero problems ( except the main menu didnt scale at all) Now with 2.6.x the game just crash after one sec. Using DDRAW here. The CNC Draw DLL thats existing (from FunkyFr3sh on CnCNet) can …

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