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Re: Splinter Cell Pandora Tomorrow

in Windows
Here's another trace without MSI Afterburner: http://www.megafileupload.com/V7t/SplinterCell2.rar Hope this helps. Edit: I forgot to mention. The api tracer wrapper does not quite work . I mean it's like the wrapper it is not there. The game runs but i dont have the 'features' developed in previous …

Re: Splinter Cell Pandora Tomorrow

in Windows
The capture contains some overlay information. What SW is generating it? It is possible that it is affecting the rendering in some way. I've been using MSI Afterburner. Hmm, i was not aware it will affect the results. Sorry. 🙁 I'll try again this night. Also, do you want a longer trace?

Re: Splinter Cell Pandora Tomorrow

in Windows
Here you go : http://www.megafileupload.com/2AS3/SplinterCell2.rar Also while checking the wrapper.log i saw there multiple entries like this: Call failed 0x88760868. The archived attached it an rar file. I used max compression with dictionary 1024MB , and rar format RAR5. The trace files are rather …

Re: Splinter Cell Pandora Tomorrow

in Windows
Speaking of..... https://www.eff.org/deeplinks/2015/04/videogame-publishers-no-preserving-abandoned-games-even-museums-and-archives Keep on "hacking"! "for those who modify games to keep them working after the servers they need are shut down". No game files are modfied here. Not even one ! Also …

Re: Splinter Cell Pandora Tomorrow

in Windows
I am still fighting with some fixes. The missing beams and some lights were just case of another matrix which it did not detect properly. Edit: The color problem seems to be related to precision of the color buffer. The beams are created by many additive layers so even 1/256 delta in one color …

Re: Splinter Cell Pandora Tomorrow

in Windows
Here is a link with the first level where artefact near the ladder happens,at the begging of the level, doesnt exist here: https://www.youtube.com/watch?v=5HDnUxSfFsI At leat i cant see it on this monitor. PS: the author is also part of this forum :) Edit1: I've said to myself a few minutes ago: …

Re: Splinter Cell Pandora Tomorrow

in Windows
Thanks Komat. I appreciate your effort developing this wrapper. I tested one more level: Indonesian Free TV(aka TV station). Unfortunately this level is a tough one. The only thing that appears to work is the shadows. Right from the start , just after you drop from the ledge to the ground there is a …

Re: Splinter Cell Pandora Tomorrow

in Windows
I've been testing your latest version 0.4. Reflections appear to be alright. The flickery area which fades in as you approach the ladder and then disappears when you get close appear on PC, xbox and PS 2,3. It's a not a game breaker but it would be very nice to have this elminated and have a perfect …

Re: Splinter Cell Pandora Tomorrow

in Windows
Shadows near the ladder dissapear. Do you mean the flickery area which fades in as you approach the ladder and then disappears when you get close? That area itself seems to be artefact as it is not visible in the videos utilizing older HW. I didnt notice that before. I will investigate this further …

Re: Splinter Cell Pandora Tomorrow

in Windows
I created a small wrapper which seems to fix the shadow problem on Nvidia (GTX 780, Win 8.1, drivers 344.11). On my PC there are still some issues with water reflection (e.g. it is missing) which I intend to check when I will have time. For more info see http://www.jiri-dvorak.cz/scellpt I''ve been …

Re: Splinter Cell Pandora Tomorrow

in Windows
Nvidia is not to blame here. Ubisoft coding is. No fallback, they sell this broken game even today.(i just bought the ultimate edition :( few months ago). They are showing it even today with new releases. Just wait and see when users switch to DX12 and WIn10. :) I dont know the effort behind this …

Re: Splinter Cell Pandora Tomorrow

in Windows
You are the man, this is the best news in years. :cool: Thanks. Does this work on win 7 X64 ? Also, can you do somehing with AA in this game?. AA never worked with infrared vision.:( Some sort of limitation of the API. How about ATI cards? The missing lighting ,shadows, and AA ruins the cool game. I …

Re: Splinter Cell Pandora Tomorrow

in Windows
Good news my friends ..I managed to have SCPT working on WIN7 x64. I installed omega drivers nvidia_omega_vista64_116925.exe. My GPU is 7950GX2. The shadows are there ....much joy. Edit1: It appears that I've been wrong, but in a good way. I saw Control Panel that the latest 307.83 where still there …

Re: Splinter Cell Pandora Tomorrow

in Windows
Hi all S.C. fans, My first post. :) Yeyyy. I also tested the game with an nvidia 6800 GT AGP and the shadows are there. Performance is not so good. Not tried other dirvers because the system is very old, takes a lot of time Next week i will test the game with 7900 GTX extreme and an nvidia 7950Gx2. …

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