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Settlers IV

WIP36 seems to have broken Settlers IV. WIP35 works great, but with WIP36 Settlers IV fails to start and I see the following in the Settlers log file: [ 09/02/2017 16:54:07 ] Exception 0xc0000005 at 0x10003919! S4_Main.exe (time stamp 0x3f8be5bb) caused an access violation exception in module DDRAW. …

Re: dgVoodoo 2 for DirectX 11

Dino Crisis: is it some kind of Win8 thing? I don't have a clue what Power Archiver (or other applications) has to do with it. Maybe a timer/timing thing? Could this be related to timer coalescing and the "tickless" kernel introduced in Windows 8? - see Windows Timer Resolution: Megawatts Wasted …

Re: dgVoodoo 2 for DirectX 11

Thanks for your report! Indeed, SIV worked in the way you said and I found a bug in "blitting to and from the same surface". That helped and just fixed it. :cool: But unfortunately I had other issues with SIV: I had to Alt-Tab and reactivate the app to see the movies for some reason and could play …

Re: dgVoodoo 2 for DirectX 11

Hi, I've been testing The Settlers 4 (SIV) with DXGL , so I thought I'd give it a test with dgVoodoo and report back here. It's looking good! SIV distinguishes between 'landscape' and 'object' rendering, each of which can be either 'software' or 'hardware'. If 'landscape' is set to 'software', then …

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