Re: Why did NES games generally look less pixelated/lo-fi than CGA/EGA PC games?
Posted on 2023-09-24, 23:00
The interlacing on TVs during the heydays of CRTs really make a difference to these (g)olden console games. I still use the interlacing shaders in my emulations, be it Kega, Nestopia, Zsnes, Mame or RetroArch.