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Resident Evil 1, 2 and 3 HD patch and Modding Tool

in Windows
I found a Resident Evil 1, 2 and 3 HD patch and Modding Tool http://www.moddb.com/games/resident-evil/downloads/resident-evil-unofficial-patch Now re1 & re2 can use 1080p Patch (just for re1&bio1 .powervr version not test) downloadlink: http://pan.baidu.com/share/link?shareid=2157090065&uk=87063199 …

Re: Is this the possibility of a Power VR SGL Wrapper?

in PC Emulation
Is anybody interested in alpha preview of my PowerVR wrapper? It would support only two games for now, Virtual On (no overlay) and Biohazard (fully working), the rest will be not only unsupported but intentionally or unintentionally completely not working. Is it a good idea to release this preview …

Re: dgVoodoo 2 for DirectX 11

Alright, I just tried the game in Software mode (novideo1 specifically). None of the issues mentioned above occur in the Software Rendered mode of the game. https://www.youtube.com/watch?v=ly0dKnL1-EQ&feature=youtu.be You can run game like this setting, it will get more smooth graphic now(nvidia …

Re: dgVoodoo 2 for DirectX 11

Great, but I'm confused a little bit... Did you try it with Glide or D3D? I just copy glide,2,3 dlls + wip3 files to game folder, run@voodoo, cutscene will crash under windowed mode ,only use fullscreen can pass,but ingame you can switch back windowed use F8,others d3d card mode, cutscene work …

Re: dgVoodoo 2 for DirectX 11

I have a new WIP version for share http://dege.fw.hu/temp/dgVoodooWIP3.zip Some comments on that: I've changed a lot of code including basic ones. I did a lot of testing but I'm unsure if something is broken or not. - I introduced 'lost mode' emulation in the default DX behavior, it was needed …

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