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Re: Shadow Company: Left For Dead

Got it to work with the latest WIP6. Re: dgVoodoo 2 for DirectX 11 You need to run only one display to make it work though. When the video plays in each mission it starts to lag big time but runs fine after that so far. Have only tested the first mission.

Re: dgVoodoo 2 for DirectX 11

Shadow Company works with this update. Only 16bit video and you have to have only one display or the mouse will not work. I just set my screens as duplicates so I dont have to unplug anything. Thanks. I've done some new fixings: - resolution enum (Take No Prisoners, Shadow Company) - minor lighting …

Re: dgVoodoo 2 for DirectX 11

Im kinda of new to all of this, what is WIP5 and TNP? Did you have to update the game to 1.3 or 1.31? I tried that Windows 7 patch from moddb and that didnt work. Is there a way to get Shadow Company: Left for Dead to work with this? CPU: Intel i7-4790K GPU: GTX 970 RAM: 16Gb DDR3-1600 Chipset: Z97 …

Re: Shadow Company: Left For Dead

First time here, just bought the game but cannot get it to work. I tried the Windows 7 patch but that didnt work, keeps crashing before it can even start. CPU: Intel i7-4790K GPU: GTX 970 RAM: 16Gb DDR3-1600 Chipset: Z97 OS: Windows 7 Pro x64 Is there a way to get it to work on my system? I tried …

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