VOGONS

Common searches


Search results

Display options

Re: dos quake going out of speed control

in DOS
I've measured the time (as displayed when pressing Tab), and there's only slight time dilation (about 2 seconds per minute) on Core i3-3110M with DOSBox (max speed). This is hardly noticeable during play. Are you experiencing faster speeds? I *may* be able to fix this and compile a new exe (based on …

Re: dos quake going out of speed control

in DOS
leileilol wrote: It's more of a DJGPP bug and is fixable (in the Quake source code) by using uclock() in sys_dos.c Can you provide some details? I cannot reproduce this problem under DOSBox. My DOS and Windows builds of Quake run at the same speed and the clock under Tab key matches wall clock.

Re: Making a Pacman game on Windows 95

in Windows
It would be much easier writing your program in DOS than in Windows since you wouldn't have to deal with Windows API calls. I beg to differ. Programming sound and graphics in DirectX for example is easier than dealing with hardware directly on DOS. Plus the same game (when written correctly) will …

Re: What happened to software rendering?

in Windows
Do games now have some sort of hybrid system where the less your video card is up to the job the more the CPU takes on, and the option is just not needed? No. In most modern games, if your card is not up to the job, you are "sorta out of luck". You may try running the game in lower resolution, turn …

Re: NTVDM on windows 10 x64

eh? I'm not sure you understand this thread. How is the inability for compiled illegal leaked Windows NT4 sourcecode to work in 64bit Windows a serious problem? As I understand, he is trying to reuse leaked and modified NT4 code on Windows 10. This is asking for legal problems, and if this project …

Re: NTVDM on windows 10 x64

More specifically, it's a set of patches to the sourcecode of original Microsoft NTVDM from NT4 in order to work on 64bit Windows. This is a serious problem. Eventually, all of Microsoft's code would have to be rewritten from scratch.

Re: Aladdin dos game problem

in DOS
Its known that it has a problem with more than 16 mb, i tested on 486 dx2/66 with 16 mb works but doesnt work on pentium 133 wit 48 mb ram Use smartdrive or ramdisk to eat up memory and leave no more than 16 MB free.

Re: Windows Me - "Misunderstood Edition"

in Milliways
Besides, 2k must have been a rock solid OS! Otherwise I can't think of a reason why professionals liked it so much.. Yes, 2K isn't very far from XP, especially after all the service packs and updates. There was no System Restore (introduced in Me), no eye candy and ClearType (introduced in XP) but …

Re: DOS 6.22 / Windows 95 dual boot.

in Milliways
Yes. I don't even bother with those boot menus. I just have it always boot to DOS, and if I want Windows, I type "win". It's faster than selecting from the menu. :) Maybe, but you may want a really different configuration for DOS and Windows (e.g. CD-ROM driver, which you don't want to cripple your …

Re: Windows Me - "Misunderstood Edition"

in Milliways
Errius wrote: The weaknesses of 2K without the advantages of 98. I can see why most people just skipped it back in the day. What "weaknesses of 2K"? 2K is NT 5, and if it has any weaknesses, Me doesn't share them. Or maybe you mean different shade of gray from 95/98 in default theme...

Re: DOS 6.22 / Windows 95 dual boot.

in Milliways
I wouldn't bother with DOS 6/Win 9x dual-boot. It's really better to do Windows 95/DOS 7 pseudo-dual boot. First, edit msdos.sys and set BootGUI=0 in [options] This will disable automatic loading of Windows on startup. You can also set Logo=0 to have more MS-DOS like experience. To start Windows, …

Page 38 of 44