Re: List of 3D accelerated games that make direct hardware calls
Posted on 2015-07-21, 18:40
(sorry I only got an e-mail today that there were follow ups) 1. Yes, I forgot, it was NASCAR I bundled with the Matrox 2. I also forgot that another contractor dev ported NASCAR I to pre-production V1000 silicon; it was slow hardware because it didn't have DMA. I based the IndyCar II port on his …