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Re: Vogons Video Announcement Thread

in Milliways
I missed out entirely, anything stupid happen? ^^ No worries! Nothing too exciting, a bunch of FLI/FLC animations, some REALLY bad MOD files (and a couple good ones), a VR Studio game I've never seen bfore, a promitional nutrition & fitness guide published by Buick(!), a mech botmatch game written …

Re: Vogons Video Announcement Thread

in Milliways
I figure this will be of interest to some of you. I'm going through a whole bunch of shovelware CD-ROMs on my stream tonight to see if we can find anything interesting. Fun starts at 7 PM PDT (i.e. in ~45 mins.) Come out & join the spelunk! https://twitch.tv/oldskooljay

Re: Y2K aesthetic software

in Milliways
Oh man, a while ago I ran across this ASUS "AI Booster" overclocking software that looked straight out of a Sonique skin designer's handbook. It's a little late for this kind of look - this screenshot shows it running on an AM2 board from 2006 - but it totally fits, IMHO. It even has a NOS ("Nawz") …

Re: Why can't older 3D games be rendered at higher resolutions?

in Milliways
PC games from 1994-1996 didn't have any 3D hardware to work with; the devs had to write their own rendering code in software. Regardless of what "internal precision" the game does its 3D calculations at, the rasterization step - converting polygons in 3D space to pixels on a 2D screen - is written …

Re: Messing around with Linux on an AppleTV

No worries, thanks for chiming in! My ATV is put away right now, but I'm still interested in making this work available for future users of the hardware. I downloaded & saved a LOT of stuff during this project including both files & screenshots/pdfs of websites and documentation. If you're …

Where does OS/X cache Info.plist files?

in Milliways
Question for anyone who's done some dev work on Mac OS/X: I've found that going into the .app and editing Info.plist manually NEVER changes what is seen by the system. Even if I delete the program and re-install it with a pre-edited info.plist, it still shows up with the data from the first time I …

Re: Your oldest favorite computer game?

in Milliways
^^ Yeah, it's hard to find DOS/PC-booter games from that early on that hold up very well (aside from text adventures, but those are kind of their own thing.) Alley Cat has a level of polish that wasn't common for another couple years at least. Thought of another one: Impossible Mission (1984.) I …

Re: Your oldest favorite computer game?

in Milliways
Wizard (C64, 1984) / Ultimate Wizard (1986) is an absolute all-time favorite. (Ultimate Wizard is the same game with an expansion pack.) I literally have a framed boxed copy (EA record-sleeve style) of it on my wall. A lot of C64 games of that era are really awkward or clunky, but these hold up. …

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