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Re: What's planned for DosBox 0.75?

If there aren't any showstopper bugs at the moment, make it a beta and let people download it. Wait a few weeks for complaints, fix regressions, don't fix what never worked and call it a release. Isn't that exactly what they are doing already? The only difference is that it's not called "beta" or …

Re: 3dfx voodoo chip emulation is back!

Out of curiosity I applied kekkos patch to the current SVN (r3957) and tried it with Screamer Rally. And it worked! :) Here's the binary if everyone wants to check it out more: DOSBOX_3Dfx.7z I will try out more games asap. UPDATE: Bleifuss 2 / Screamer 2 works, too, as well as Fatal Racing / …

Re: DOSBox SVN Builds

I just made a new build, using the current SVN (r3957) and updating libpng from 1.6.20 (used in my last build) to 1.6.21: Copy code to clipboard 1 removed UPDATE: Compiled SVN release r3961: Copy code to clipboard 1 removed And here's r3964: Copy code to clipboard 1 removed And here's r3966: Copy …

Re: GT Racing 97 - Sound Setup

Just for future reference: I just stumbled over the same problem and found out that everything over 174.000 cycles stops the sound over Soundblaster from working. However, it doesn't seem to be a problem to raise the cycles while the game is running, bust they mustn't be over 174.000 when launching …

Re: DOSBox SVN Builds

If anyone is interested: I compiled a vanilla SVN build (r3955) including support for recording, screenshots and OGG cd audio replacement today, because I wanted to record a game and the EmuCR build doesn't provide this feature, as we all know: Filename DOSBOX.7z File size 1.15 MiB Downloads 234 …

Re: DOSBox-X branch

Yeah, the OGGs are fine, too. No paths and lying directly in the same directory as the CUE and the BIN file. Oh, I thought OGG support is implemented in any DosBox version, that's why I chose OGG as format for the music files for all my games in the first place. UPDATE: But you were right, when I …

Re: DOSBox-X branch

Open the cue file and make sure that it references the correct bin file. Best make sure no path is set for the bin file but that the cue and bin file are in the same folder. Did that, the CUE file has no path set whatsoever and both files lie in the same directory: FILE "WARRIORS.BIN" BINARY TRACK …

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