VOGONS

Common searches


Search results

Display options

Re: "Miles" Sound Updates

in DOS
But the issue is, that the new setsound.exe does not update the sound.cfg of the game. So when I start the game, it will still use whatever was saved there. I guess it will use the other new files now. But unfortunately it makes no difference in how it sounds. That is true for both setups. You got …

Re: Anyone use a Terratec Maestro?

16/95 is a completely different chipset, you need drivers for that specifically. Odd thing is that I did open the driver package, that I linked to in the other thread, and I noticed '924' in the file names. Which would match the Opti 82C 924 chip. Still no joy... Again, I don't have this card, so …

Re: how to get midi work in mame?

in PC Emulation
actually.. im looking help for on how to set the midi port's, havent done that before. Yeah, but there is a link in that topic to my website . Where in the back-ports section there is a mame mu50 package, with bat files and a text file explaining things. If you download that, and look how it is …

Re: how to get midi work in mame?

in PC Emulation
Hello! reccently ive heard mame has midi as options on it, how would i make its for example act with midi in and out? saw it had sc55 emulation or mt32, if someone could explain how to get that working, would be a nice help. See this recent topic. It is about mame's MU50 synth, but the principle is …

Re: Dune II HD port at last!

in Milliways
I noticed the Windows OS system requirements were raised in this new release. Under Windows XP it won't run. Allegro 5.2 causes this with one NT6 call, among other things. But for such an OS the previous releases are a fallback. Ah, didn't notice that. Thanks for the info! I don't think keeping XP …

Re: VOGONS github

in Milliways
I decided to work closely on restoring the original behavior in 1oom, combining it with the fixes from my fork. In order not to interfere with people testing the game, I started posting conservative test releases focusing on overall quality. Latest pre-release: https://github.com/1oom-fork/1oom/ …

Re: Dune II HD port at last!

in Milliways
just wondering why you don't allow uncovering the map as an option You mean having the whole map uncovered from the beginning? Well, having to unveil the map is a quasi standard gameplay mechanic for this RTS genre. Also, I don't want to change gameplay too much. I could look into adding it as an …

Page 1 of 159