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Re: dgVoodoo 2 for DirectX 11

You need Dege's Winplay patch for Fighting Force videos to work. No way to get music working though. Someone found a fix to music in Fighting Force? _inmm.dll doesn't work :( _inmm.dll write an error if a mp3 track is not found, so it tries to play them, but no music at all. Finally I fixed the …

Re: dgVoodoo 2 for DirectX 11

You need Dege's Winplay patch for Fighting Force videos to work. No way to get music working though. Someone found a fix to music in Fighting Force? _inmm.dll doesn't work :( _inmm.dll write an error if a mp3 track is not found, so it tries to play them, but no music at all. Finally I fixed the …

Re: dgVoodoo 2 for DirectX 11

Fighting Force working properly. Checking the options i guess this is another crappy Playstation emulation. There are options for Z-Buffer and Texture Perspective Correction. Features that PSX lacked of and quite stupid options for a PC native game. Just tested and some textures have problems. I …

Re: dgVoodoo 2 for DirectX 11

lowenz wrote: MaLDo wrote: Hi. Dege, thank you very much. dgVoodoo 2 is a must in my pc to enjoy old gems. Do you plan to take a look at problems with Virtua Fighter PC? Just tested with WIP23 and crashed as always. Thank you!! MalDo....THAT Crysis 2 MalDo? Yes . I recently did a Rayman 3 (N64) …

Re: dgVoodoo 2 for DirectX 11

Hi. Dege, thank you very much. dgVoodoo 2 is a must in my pc to enjoy old gems. Do you plan to take a look at problems with Virtua Fighter PC? Just tested with WIP23 and crashed as always. Thank you!! Yes, this game is in my test-base, but now I cannot remember if it seemed to fixable or hopeless ( …

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