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Re: dgVoodoo 2 for DirectX 11

a thing from the past: I did a quick test of the game Hype The Time Quest in 3dfx mode and experienced the following issues: * The sword has a rectangular outline. * The crossbow is not see-through. * The shield is square instead of round. * 3dfx mode only works when initial state of Glide …

Re: dgVoodoo 2 for DirectX 11

I did a quick test of the game Hype The Time Quest in 3dfx mode and experienced the following issues: * The sword has a rectangular outline. * The crossbow is not see-through. * The shield is square instead of round. * 3dfx mode only works when initial state of Glide rendering is windowed. These …

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