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Re: dgVoodoo 2 for DirectX 11

I gave Codename Eagle a try. I used version 1.36 (with 1.33 level 1 fix). Version 1.41 (latest official version) broke singleplayer (random floating point error crash) so 1.33/1.36 seems to be the latest working patch. I also used the following game settings: Sound channels: 16 Detail: Max GraphicFX …

Re: dgVoodoo 2 for DirectX 11

Anyway, I was managed to install Red Odyssey on a 3rd computer with Win7 x64 and importing the reg keys from there seems to work. I checked it, and indeed main menu is rendered in windowed mode (must be a real window placed over the DX one which isn't compatible with DXGI), but the game is usable. …

Re: dgVoodoo 2 for DirectX 11

-The Red Odyssey I have problems installing it. On Win7, installer of BattleZone gets stuck for me, so I installed it all in a virtual machine (XP), and the game seems to run fine inside it (sw rendering). However when I copied the registry keys into Win7 that the installer wrote into the registry, …

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