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hello AND performance 2

It's me again. The guy who stopped by a year and a half with this thread: http://www.vogons.org/viewtopic.php?t=5418&highlight= and the accompanying patches. Anyway, I dusted off my copy the dosbox code, updated from CVS, and started coding on it a little again. First results: benchmarks again! …

Re: hello AND performance

Perhaps a more important effort would be to create some sort of single-step profiler that would tally up occurances of particular instructions in various apps. That would locate what areas need the most attention and give best bang for the buck when optimizing. I've attempted to implement this idea …

Re: hello AND performance

Control-Eqauals will toggle it into that mode. The MK_equals key in question is the equals key next to backspace on my keyboard which doubles as a plus key when shift it pressed (i.e. SDLK_EQUALS). Sorry about the .conf setting not working... I was filtering out all the unrelated changes I'd made to …

Re: hello AND performance

Wow, no response for a month then 3 responses in a single day. Anyway, here is a patch (against CVS as of yesterday) for the functionality I described in that post. The patch also includes a bugfix for the DriveCache issue I mentioned. http://orz.dnip.net:742/dosbox_timesynch.patch Here is the …

hello AND performance

Hello: I downloaded the dosbox source a few days and have been fiddling around with it. It's a swell project! Performance is WAY better than it was in the 0.61 release. Games like privateer and doom that were completely unplayable for me in 0.61 are now mostly playable with the CVS version. I …

Re: Very slow emulation even on fast computer

My system: 1 Ghrz Athlon Thunderbird win2k 256 MB GF2 (though I don't think memory and GPU are important for dosbox) DOSbox 0.61 My performance: According to my recolection of back in the day, it seems just a tiny bit faster than my old 386-sx16. I run it with cycles set to 2500 or 3000, and a …

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