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Re: Emulating EAX on any onboard sound hardware?

New Alchemy (2.4.2.12 found in SBP3_PCDRV_L12_1_00_06) info (HOAL is same as before): Alchemy dsound.dll 2.4.2.12: 0x64A10 -> 0x40 0xC3 Force Passtrough to ct_oal.dll 0x18480 -> 0x40 0xC3 Sens_oal (32bit) 2.02.20.3090: 0xE0A50 -> 0x40 0xC3 Sens_oal (64bit) 2.02.20.3090: 0x1189E0 -> 0x40 0xC3 PS: …

Re: Emulating EAX on any onboard sound hardware?

Looks like DLLHOST is editing the file the second I rename/paste it in. And I've setup FEAR to use the modified ALchemy dsound, but whenever I go ingame, EAX is greyed out and surround is a no go. Thanks for the swift replies btw! EDIT: also tried making ct_oal read-only (which is what i used in the …

Re: Emulating EAX on any onboard sound hardware?

It wont work with OpenAL Soft - only with HOAL. About second question - overwrite. Awesome! Got everything where it needs to be but...whenever I put the 64bit version of ct_oal.dll in system32, something seems to be changing the hex values to the 32bit version values??? Before: https://ibin.co/ …

Re: Emulating EAX on any onboard sound hardware?

EDIT: Yep, works only with HOAL so it's you only change what emulates EAX, HOAL or dsound.dll ... Magic now: Alchemy dsound.dll 2.4.2.10: 0x13767 -> 0x90 0x90 will force native renderer, you need to copy HAOL dll file ie. sens_oal.dll to ct_oal.dll and place it in proper system directory. ie. " …

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