Re: dgVoodoo 2 for DirectX 11
Posted on 2016-11-25, 17:23
(Incidentally, I tried to set windowed mode using the settings in the ini file instead of forcing, but with dgVoodoo in place the game would not display correctly - most of the window was black whilst the game was horizontally 'squashed' to about a quarter of the width of the window). SC1 always …