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Re: "Outrigger" OR840 build

I've been testing the machine for over a month now, and the CPUs seem to be stable. In the meantime I've also done a couple of things: I finally changed the case, and I looked into some RAM issues I've had in the past. RDRAM Trouble Previously in this thread I had stated that 40 ns RIMMs made the …

Re: quake3 SMP-scaling thread…

My results are in! System spec: Asus P2B-DS, P3 600Mhz Katmai x2 768 MB CL2 ECC RAM 120GB 7200 RPM IDE HDD WinXP, SP3, No updates accept Direct X9, Same version of Quake (1.32c) Same Nvidia drivers (ForceWare 93.71) as OP Bunch of other hardware not relevant to the test. System can be found here …

Re: quake3 SMP-scaling thread…

Here are the new results I was working on. The specs of my system are the following; 2x P3-S 1400 OR840 motherboard (i840) Audigy2 Zs Promise SATA300 TX2 controller, 2 SSDs plugged in. Windows XP Pro, SP3 ForceWare 93.71 / Catalyst 5.8, settings left to default These pertain to q3a 1.32c, all …

Re: quake3 SMP-scaling thread…

Because visually 130FPS is half of 160FPS in your case ? Because some websites use this "trick" to fool people ? Because it means that either you don't know how to plot graphs, or you are simply too lazy to fix default program settings. -2nd graph shows percentage gain, it is CLEAR we are not …

Re: quake3 SMP-scaling thread…

So, I did some more tests with the ASUS v9999GE (GeForce 6800) . The specs of my system are the following; 2x P3-S 1400 OR840 motherboard (i840) Audigy2 Zs Promise SATA300 TX2 controller, 2 SSDs plugged in. Windows XP Pro, SP3 ForceWare 93.71, settings left to default I am using q3a 1.32c and 4 …

Re: "Outrigger" OR840 build

Watercooling parts exist for these setups. If your patient on ebay they can be had for a song. ^.^ IMG_20170723_125253.jpg What, you mean to tell me my ArtAttack -airduct is not awe inspiring? :lol: Joking aside, its working very well and its dead silent. I'll probably make a couple more iterations …

Re: quake3 SMP-scaling thread…

So, I actually managed to get it working with the 9100! No need to try different drivers either, I used the same 5.8 Catalysts I was using. It turns out the shortcut trick is not infallible, in particular, if I run with r_smp 0 first and then attempt to run r_smp 1, it will crash no matter what. If, …

Re: quake3 SMP-scaling thread…

That's weird. I use cmd.exe /c start /realtime "C:\path\to\quake3\quake3.exe" +set r_smp 1 +set timedemo 1 and it works flawlessly. That error you are getting, windows complaining about not finding "+set", sounds like you are not putting the quotation marks around the path. I think it happened to me …

Re: quake3 SMP-scaling thread…

Test rig: 2x1Ghz P3 Coopermine EB, 512MB RDRAM dual channel, Aureal Vortex 2, Compaq Mobo i840 based, XP Sp3, Q3A v1.32, demo four.DM_68 ATI FireGL Z1 128MB (based on ATI 9700Pro) r_smp 0 ULTRA 1024x768 = 93fps <-- for comparison: 222 fps with Athlon XP2600+, 1GB DDR dual channel, XP Sp3 r_smp 0 …

Re: quake3 SMP-scaling thread…

Just tried with my Compaq AP550, dual P3 coopermine 1000MHz EB. It seem that it it won't work with ATI cards. It crash at start screen with an ATI 7500 (rare HP alphaserver card, maybe cause of that?). I'll try with a TNT2 and a ATI FireGL Z1, and maybe a GF4 MX4000 when i have time. Yeah, I had …

Re: quake3 SMP-scaling thread…

Note to self, test with my BX based Duel P3 600 Katmai and Ti4600 in about 2 weeks! I can also test with Voodoo 3 2000 PCI, Voodoo 2 SLI, GeForce 2 MX if they are of any interest? Quake's not really my area Hell yeah! Dual Katmai sounds awesome and would be a nice result to have. Contrasting a v3 …

Re: quake3 SMP-scaling thread…

Geez I forgot the game even had this functionality. That's really impressive scaling for an extremely early (one of the first?) multi-threaded game. Its a nice boost for sure. 17% is not that good, but I was amazed at the results from the 6800. I too have a dual Tualatin system, however I have one …

quake3 SMP-scaling thread…

…get it? Thread ? :lol: :cool: Anyway, I wanted to hear your experiences when running Q3A in SMP. I recently noticed some cards scale better than others, presumably due to the different versions of OpenGL they support, different motherboard chipsets, or simply problems with drivers, so I made some …

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