Re: dgVoodoo 2 for DirectX 11
Posted on 2017-03-02, 22:39
lowenz wrote: It's really strange, I never had a problem with the resolution setting (with the script, it forces the fullscreen windowed mode). Remember that the correct directory is the "offline" one. Yeah I've followed the steps, but it doesn't seem to work. SC1 was certainly a bit easier to get …