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Re: Real MT-32 not playing correctly with DosBox

In case anyone else comes across this looking for answers: Turns out this was simply a cycle issue. Apparently the later games were either running faster in the same DosBox instance or else handled the speed differently than the older titles... Where SCUMMVM must have more precise handling of this …

Real MT-32 not playing correctly with DosBox

Having an issue with games that use CM-32L effects not playing the correct sounds on my MT-32. This is only occurring in DosBox and does not affect native MT-32 Games. For example: Monkey Island, Space Quest 3 - Work fine :happy: Fate of Atlantis, Monkey 2, DOTT - Play the wrong instruments and …

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