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Re: The Incredible Machine level and image resource reader

Is there by chance any plans to dig into the two Contraptions games? Seeing as they're "basically" the TIM 2/3 engine stuff with an overhauled frontend, I am making an assumption the only hurdle would be if they changed how graphical assets worked. I remember ages ago being able to play TIM 3 maps …

Re: Problematic Windows games list

in Windows
You are right. The game depends on something for speed related to the cpu, probably clock. This was similar to Jane's USNF97. I tried to send the surface conversions to GDI, that's what fixed the speed for USNF across multiple computers, but it doesn't work here. I've got older research from …

Re: Problematic Windows games list

in Windows
I never tried it myself, although people have done something here: https://sourceforge.net/p/dxwnd/discussion/general/thread/0d6009cacc/ Lol yeah that was me who started that Dxwnd discussion. The Dxwnd time stretch option is not a very good one because it is not possible to get the time stretch …

Re: Problematic Windows games list

in Windows
The 1998 game Gunmetal has been brought up in this forum thread before , though I noticed it's not on the OP thread list. I figured to add a bit of context that while the MS-DOS version is "more playable" than the Windows version, it has many performance demands that make it not ideal for emulation …

Re: Ancient DOS Games Webshow

Hey there, I'm posting to follow up on a conversation in this thread from last year regarding the 1998 game Gunmetal. I've spent the past several months messing with this game myself and had actually talked with DracoNihil about a VM being the best method to get the game working. After finding most …

Re: Boxedwine (Wine on multiple platforms)

Forgot to reply, but I did test that winecfg finally as you mentioned it, though it had been awhile since I'd done the dynamic library override and at the time I'd not figured out which dlls to get music working if at all. It could be boxedwine needs me to override more than just one dll, like the …

Re: Boxedwine (Wine on multiple platforms)

Yeah I did in fact install the nglide wrapper and the Glide renderer still performed terribly. Now I have heard of the D3D renderer being buggy from even a former developer themselves, but I was unaware of people finding the 1.2 version being less buggy. I might try that (potential differences of …

Re: Boxedwine (Wine on multiple platforms)

What was the speed of your computer? I have an i7-4790k, which is not a slouch of a CPU, but I think alot of modern emulators hate it. Also if RDTSC can at least fix Gunmetal that would be amazing. I'm sad Requiem was acting weird. It performs fine in modern windows but is a PITA to record in OBS …

Re: Boxedwine (Wine on multiple platforms)

In Windows I tried using Boxedwine with Requiem: Avenging Angel (1999), and Gunmetal (1998). The former runs fine until I get into the game proper then the performance tanks, and Gunmetal is kind of infamous for running too fast on modern machines and strangely ran too fast in the menus, then the …

Re: Gunmetal (1998) Rendering Issues

It runs terrible for me, but I briefly had tested 3DFX emulation in PCem and actually I think people might've been mistaken about how the fog effect was supposed to work in certain levels. Regardless, I can provide saves to confirm that there is still the rendering issue when in areas containing fog …

Gunmetal (1998) Rendering Issues

I've taken to messing with this game recently, and I've had tons of issues on the actual playing the game front, but for this thread I want to make aware some major graphical issues in the game's 3DFX rendering mode when utilizing dgVoodoo 2. First of all is the fact that for some reason, Gunmetal …

Re: Mouse issue Defiance (1997)

Despite actually speedrunning this game myself, I didn't realize there was a patch out there. Can't find any update notes on what it fixed though. I've always had mild mouse issues with this game, but the only crashes I consistently experience is a random crash on the final level depending on which …

Re: Welcome to the updated VOGONS

I'm sorry but I'm not sure where else to post this. Despite having been modestly active off and on with these forums, my ability to send private messages is still disabled. Which is crazy because I was able to send messages when I first joined the forums. Any explanation for that? Thanks.

Re: Lithtech game performance

in Windows
wrt mouse issues, I've found the general best way to fix it is to set a game's mouse sensitivity in the autoexec.cfg (or whatever the game titles it) very low until you're no longer having jitter problems, and in later lithtech games, to raise smoothness settings. combine this with making sure the …

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